Package: emacs;
Reported by: Kazuhiro Ito <kzhr <at> d1.dion.ne.jp>
Date: Thu, 18 Aug 2011 09:04:02 UTC
Severity: normal
Found in version 23.3.50
Fixed in version 24.0.93
Done: Glenn Morris <rgm <at> gnu.org>
Bug is archived. No further changes may be made.
Message #44 received at 9318 <at> debbugs.gnu.org (full text, mbox):
From: Kazuhiro Ito <kzhr <at> d1.dion.ne.jp> To: Andreas Schwab <schwab <at> linux-m68k.org> Cc: Eli Zaretskii <eliz <at> gnu.org>, Chong Yidong <cyd <at> stupidchicken.com>, 9318 <at> debbugs.gnu.org Subject: Re: bug#9318: 23.3.50; The first call of encode-coding-region() returns wrong result Date: Wed, 31 Aug 2011 08:30:47 +0900
> > SUMMARY OF THE PROBLEM: > > In encode_coding_XXX(), calling encode_char() could cause relocation > > of buffers. char_charset(), ENCODE_ISO_CHARACTER and ENCODE_CHAR > > could also cause relocation because they could call encode_char(). > > After using of them, coding->destination, dst, dst_end should be > > updated as needed. > > I noticed CHAR_CHARSET_P macro slipped out of my check. > CHAR_CHARSET_P could also cause relocation of buffers. Here is the patch for the code, which contains Andreas' patch. In my environment, problems are fixed. I think it would be better that the interface of encode_designation_at_bol() is changed. === modified file 'src/coding.c' --- src/coding.c 2011-05-09 09:59:23 +0000 +++ src/coding.c 2011-08-28 07:33:54 +0000 @@ -1026,6 +1026,54 @@ } \ } while (0) +#define CODING_ENCODE_CHAR(coding, dst, dst_end, charset, c, code) \ + do { \ + charset_map_loaded = 0; \ + code = ENCODE_CHAR (charset, c); \ + if (charset_map_loaded) \ + { \ + const unsigned char *orig = coding->destination; \ + EMACS_INT offset; \ + \ + coding_set_destination (coding); \ + offset = coding->destination - orig; \ + dst += offset; \ + dst_end += offset; \ + } \ + } while (0) + +#define CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list, code_return, charset) \ + do { \ + charset_map_loaded = 0; \ + charset = char_charset (c, charset_list, code_return); \ + if (charset_map_loaded) \ + { \ + const unsigned char *orig = coding->destination; \ + EMACS_INT offset; \ + \ + coding_set_destination (coding); \ + offset = coding->destination - orig; \ + dst += offset; \ + dst_end += offset; \ + } \ + } while (0) + +#define CODING_CHAR_CHARSET_P(coding, dst, dst_end, c, charset, result) \ + do { \ + charset_map_loaded = 0; \ + result = CHAR_CHARSET_P(c, charset); \ + if (charset_map_loaded) \ + { \ + const unsigned char *orig = coding->destination; \ + EMACS_INT offset; \ + \ + coding_set_destination (coding); \ + offset = coding->destination - orig; \ + dst += offset; \ + dst_end += offset; \ + } \ + } while (0) + /* If there are at least BYTES length of room at dst, allocate memory for coding->destination and update dst and dst_end. We don't have @@ -2778,14 +2826,19 @@ if (preferred_charset_id >= 0) { + int result; + charset = CHARSET_FROM_ID (preferred_charset_id); - if (CHAR_CHARSET_P (c, charset)) + CODING_CHAR_CHARSET_P (coding, dst, dst_end, c, charset, result); + if (result) code = ENCODE_CHAR (charset, c); else - charset = char_charset (c, charset_list, &code); + CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list, + &code, charset); } else - charset = char_charset (c, charset_list, &code); + CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list, + &code, charset); if (! charset) { c = coding->default_char; @@ -2794,7 +2847,8 @@ EMIT_ONE_ASCII_BYTE (c); continue; } - charset = char_charset (c, charset_list, &code); + CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list, + &code, charset); } dimension = CHARSET_DIMENSION (charset); emacs_mule_id = CHARSET_EMACS_MULE_ID (charset); @@ -4317,8 +4371,9 @@ #define ENCODE_ISO_CHARACTER(charset, c) \ do { \ - int code = ENCODE_CHAR ((charset),(c)); \ - \ + int code; \ + CODING_ENCODE_CHAR (coding, dst, dst_end, (charset), (c), code); \ + \ if (CHARSET_DIMENSION (charset) == 1) \ ENCODE_ISO_CHARACTER_DIMENSION1 ((charset), code); \ else \ @@ -4476,7 +4531,17 @@ c = *charbuf++; if (c == '\n') break; + + charset_map_loaded = 0; charset = char_charset (c, charset_list, NULL); + if (charset_map_loaded) + { + const unsigned char *orig = coding->destination; + + coding_set_destination (coding); + dst += coding->destination - orig; + } + id = CHARSET_ID (charset); reg = CODING_ISO_REQUEST (coding, id); if (reg >= 0 && r[reg] < 0) @@ -4543,6 +4608,12 @@ /* We have to produce designation sequences if any now. */ dst = encode_designation_at_bol (coding, charbuf, charbuf_end, dst); + if (charset_map_loaded) + { + EMACS_INT offset = coding->destination + coding->dst_bytes - dst_end; + dst_end += offset; + dst_prev += offset; + } bol_designation = 0; /* We are sure that designation sequences are all ASCII bytes. */ produced_chars += dst - dst_prev; @@ -4616,12 +4687,17 @@ if (preferred_charset_id >= 0) { + int result; + charset = CHARSET_FROM_ID (preferred_charset_id); - if (! CHAR_CHARSET_P (c, charset)) - charset = char_charset (c, charset_list, NULL); + CODING_CHAR_CHARSET_P (coding, dst, dst_end, c, charset, result); + if (! result) + CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list, + NULL, charset); } else - charset = char_charset (c, charset_list, NULL); + CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list, + NULL, charset); if (!charset) { if (coding->mode & CODING_MODE_SAFE_ENCODING) @@ -4632,7 +4708,8 @@ else { c = coding->default_char; - charset = char_charset (c, charset_list, NULL); + CODING_CHAR_CHARSET(coding, dst, dst_end, c, + charset_list, NULL, charset); } } ENCODE_ISO_CHARACTER (charset, c); @@ -5064,7 +5141,9 @@ else { unsigned code; - struct charset *charset = char_charset (c, charset_list, &code); + struct charset *charset; + CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list, + &code, charset); if (!charset) { @@ -5076,7 +5155,8 @@ else { c = coding->default_char; - charset = char_charset (c, charset_list, &code); + CODING_CHAR_CHARSET(coding, dst, dst_end, c, + charset_list, &code, charset); } } if (code == CHARSET_INVALID_CODE (charset)) @@ -5153,7 +5233,9 @@ else { unsigned code; - struct charset *charset = char_charset (c, charset_list, &code); + struct charset *charset; + CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list, + &code, charset); if (! charset) { @@ -5165,7 +5247,8 @@ else { c = coding->default_char; - charset = char_charset (c, charset_list, &code); + CODING_CHAR_CHARSET(coding, dst, dst_end, c, + charset_list, &code, charset); } } if (code == CHARSET_INVALID_CODE (charset)) @@ -5747,7 +5831,9 @@ } else { - charset = char_charset (c, charset_list, &code); + CODING_CHAR_CHARSET(coding, dst, dst_end, c, charset_list, + &code, charset); + if (charset) { if (CHARSET_DIMENSION (charset) == 1) -- Kazuhiro Ito
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