GNU bug report logs -
#73563
[Ben Simms] Performance bottleneck in ns_draw_fringe_bitmap
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Message #8 received at 73563 <at> debbugs.gnu.org (full text, mbox):
> Cc: Ben Simms <ben <at> bensimms.moe>
> From: Stefan Kangas <stefankangas <at> gmail.com>
> Date: Mon, 30 Sep 2024 07:21:03 +0000
>
> Hi all, I recently started using Emacs (ns) HEAD on an ARM macos sonoma
> system.
>
> I've noticed that ns_draw_fringe_bitmap is a fairly large performance sink
> when using pixel scrolling (to the point of 99% of cpu time being inside this
> function, with Emacs drawing at approx 5Hz). The slowness here isn't as
> obvious when not pixel scrolling, presumably because Emacs never tries to
> redraw at 60+Hz otherwise.
>
> I have performed some profiling and discovered that in my observed worse case
> situation, of the 99% of cpu time spent in ns_draw_fringe_bitmap, approx 50%
> is spent in [NSBezierPath copy], and approx 30% in [NSBezierPath fill].
According to the posted profile, ns_draw_fringe_bitmap takes much less
than 99% of CPU time, somewhere around 10%. What am I missing?
This bug report was last modified 14 days ago.
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