GNU bug report logs -
#73522
[PATCH 0/6] Package and use RetroArch assets, plus other improvements.
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Your message dated Mon, 07 Oct 2024 01:26:29 +0900
with message-id <87bjzxci4q.fsf <at> gmail.com>
and subject line Re: [bug#73522] [PATCH games-team 06/14] gnu: retroarch: Clean-up source from extraneous bundled libraries.
has caused the debbugs.gnu.org bug report #73522,
regarding [PATCH 0/6] Package and use RetroArch assets, plus other improvements.
to be marked as done.
(If you believe you have received this mail in error, please contact
help-debbugs <at> gnu.org.)
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73522: https://debbugs.gnu.org/cgi/bugreport.cgi?bug=73522
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Contact help-debbugs <at> gnu.org with problems
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Testing RetroArch, I wondered why the UI was so unappealing, with black boxes
where there should have been icons and pixelated text. It was difficult to
comprehend the interface.
Researching a bit, I've found the 'assets' are actually needed for the various
menu modes of RetroArch to render correctly; I've thus packaged them, and
devised a way to discover them in a way that will be immune to going stale
(RetroArch always saves a configuration file upon exists, and persists any
settings used -- the environment variable mechanism devised thus had to
override a value found in the ~/.config/retroarch/retroarch.cfg file).
Maxim Cournoyer (6):
gnu: Add retroarch-assets.
gnu: retroarch: Use gexps.
gnu: retroarch: Add missing inputs, upgrade Qt to version 6.
gnu: retroarch: Clean-up source from extraneous bundled libraries.
gnu: retroarch: Add search-path support for assets discovery.
gnu: retroarch: Really disable online fetching of cores and resources.
gnu/local.mk | 1 +
gnu/packages/emulators.scm | 169 +++++++++++++-----
.../retroarch-improved-search-paths.patch | 132 ++++++++++++++
3 files changed, 260 insertions(+), 42 deletions(-)
create mode 100644 gnu/packages/patches/retroarch-improved-search-paths.patch
base-commit: a4ea332bc219e14560d3a5daaa658425d898ec37
--
2.46.0
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Hi again,
Maxim Cournoyer <maxim.cournoyer <at> gmail.com> writes:
[...]
>> Can we unvendor spirv-cross?
>
> It could be done, but it'd have to be new development as their build
> system doesn't currently support it. I'll give it another try right
> now, but if it becomes too much work, I'll drop it.
I've spent the evening on it, but in the end it works!
>>> + "discord-rpc" ;used in
>>> network/discord.h
>> Can we drop this discord thing?
>
> Not easily, no. I had checked and there's no switch to opt out in the
> build system.
Actually I was wrong, after getting more knowledgeable about its
'quickbuild / qb' build configure script. I could pass --disable-discord
and a bunch of others to remove support provided via bundled libraries.
I've now push the series (see commit 3e9ebe7f28 and previous ones) with
these changes; you are welcome to inspect the result and let me know if
something is amiss.
Thanks for the review.
Happy hacking!
--
Maxim
This bug report was last modified 223 days ago.
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