GNU bug report logs -
#64423
29.0.92; save-interprogram-paste-before-kill doesn't prevent streaming large selections
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Reported by: sbaugh <at> catern.com
Date: Sun, 2 Jul 2023 14:14:02 UTC
Severity: normal
Found in version 29.0.92
Done: Eli Zaretskii <eliz <at> gnu.org>
Bug is archived. No further changes may be made.
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Message #20 received at 64423 <at> debbugs.gnu.org (full text, mbox):
sbaugh <at> catern.com writes:
> Po Lu <luangruo <at> yahoo.com> writes:
>
>> Spencer Baugh <sbaugh <at> janestreet.com> writes:
>>
>>> When you do that, you interrupt the operation which is trying to add a
>>> new kill. If you interrupt it and try again, you'll just get the same
>>> long delay again. There's no way to mitigate this from within Emacs,
>>> other than by turning off save-interprogram-paste-before-kill.
>>
>> Then I guess the solution is to temporarily disable
>> `save-interprogram-paste-before-kill' if a quit arrives while it is
>> reading selection data.
>
> That would be a decent solution. Although I'm not sure how we'd
> implement it. We want to, somehow, know that after a selection-transfer
> has been aborted, we should not try to transfer that selection again.
> Is that something we can check? Whether the selection has changed,
> without transferring it?
Emacs will probably assert ownership of the selection after the kill
takes place, anyway, so there is no need.
> That is unfortunate. That seems like a terrible omission... An
> important network protocol principle is "tell the client up front how
> much data you are going to send"...
It's an intentional omission: INCR data transfer is designed to work
even if the owner itself does not know much data will be sent. For
example, if the selection data is being transferred from a pipe or
socket.
> Anyway, there's still a possible solution: we could return control to
> the user if the transfer is too large, and continue with the INCR
> transfer in the background, just to satisfy this ICCCM requirement,
> discarding the data as we receive it. This would be straightforward in
> a program with a normal event loop, but might be difficult in Emacs...
It's straightforward in Emacs, since that's already how it responds to
selection requests from other clients. But it's a bad idea: what if the
user requests another conversion from the same selection owner while the
transfer is in progress? This is technically possible, but will need
Emacs to specify a different property in each ConvertSelection request,
which will lead to lots of needless InternAtom requests and round
trips...
> If the round-trip latency is 500ms, then waiting for the first quantum
> of selection data will take at least 500ms, yes. Subsequent quanta will
> also take at least 500ms each. If the selection is large, there may be
> many. If there are 20, then kill-new will take 10 seconds. But if we
> can limit the amount of selection data transferred, kill-new will only
> take 500ms.
>
> Wait... am I missing something? You're saying it's okay for the user to
> interactively choose to interrupt an INCR transfer, even though that
> will leave things in a bad state?
Yes, because when the user choses to do so, it is already clear that
there is a problem with the selection owner. Transferring a lot of data
is not a capital offense, and Emacs shouldn't condemn the selection
owner just because it does.
> Couldn't we just do the same thing in code, then? Can we wrap a
> user-customizable with-timeout around gui-get-selection?
>
> I actually agree now: limiting the amount of data transferred makes no
> sense for user experience. But limiting the *time spent* transferring
> data makes total sense! Users are able to do that today: We should
> allow users to automate that!
>
> So I think some new save-interprogram-paste-before-kill-timeout variable
> would work perfectly. All it would do is something users are already
> capable of doing, but without aborting the entire kill-new operation.
> That seems perfect!
You mean, x-selection-timeout?
This bug report was last modified 1 year and 290 days ago.
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