GNU bug report logs -
#49822
28.0.50; python-shell-send functions show no output
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Reported by: dalanicolai <at> gmail.com
Date: Mon, 2 Aug 2021 14:33:01 UTC
Severity: normal
Tags: patch
Found in version 28.0.50
Fixed in version 28.1
Done: Lars Ingebrigtsen <larsi <at> gnus.org>
Bug is archived. No further changes may be made.
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> From: Augusto Stoffel <arstoffel <at> gmail.com>
> Cc: andrewjmoreton <at> gmail.com, Mark.Barton <at> disney.com, emacs-devel <at> gnu.org,
> schwab <at> linux-m68k.org, monnier <at> iro.umontreal.ca, 49822 <at> debbugs.gnu.org,
> michael.albinus <at> gmx.de, larsi <at> gnus.org
> Date: Tue, 07 Sep 2021 21:00:28 +0200
>
> >> Another open question (at least to me) is what happens when you put an
> >> SSH connection in the game. Presumably it has some buffer limits as
> >> well, and this seems even harder to determine exactly.
> >
> > SSH connection between what and what?
>
> I'm sitting at machine A but my inferior process is running on
> machine B and the machines talk via SSH.
You mean, you run a remote subprocess via Tramp?
> There are several steps in the communication here: Emacs -> SSH client
> -> SSH server -> inferior process. Each step has potential limitations.
> If the SSH server talks to the inferior process via a PTY (I'm just
> pondering, and I don't know if this is usual setup or not), then we
> would have to take machine B's PTY restrictions into account, which
> would defeat the purpose of knowing the exact characteristics of machine
> A's PTYs.
I don't see how B's PTY restrictions are relevant, but maybe Micheal
will (assuming you are talking about remote subprocesses).
This bug report was last modified 3 years and 333 days ago.
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