GNU bug report logs -
#41607
Deleted store items are not actually deleted
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Reported by: Leo Famulari <leo <at> famulari.name>
Date: Fri, 29 May 2020 19:10:02 UTC
Severity: normal
Done: Chris Marusich <cmmarusich <at> gmail.com>
Bug is archived. No further changes may be made.
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Message #38 received at 41607 <at> debbugs.gnu.org (full text, mbox):
Howdy!
Christopher Marusich <cmmarusich <at> gmail.com> skribis:
> Here is a patch. Turns out it's was just a one line change! If nobody
> has any further feedback on it, I'll go ahead and merge it to the master
> branch in the next couple days.
Yay!
> From 505481a6a22819a42320f693988c3f8e13ded080 Mon Sep 17 00:00:00 2001
> From: Chris Marusich <cmmarusich <at> gmail.com>
> Date: Thu, 4 Jun 2020 23:26:19 -0700
> Subject: [PATCH] daemon: Handle EXDEV when moving to trash directory.
>
> Fixes <https://bugs.gnu.org/41607>.
> Reported by Stephen Scheck <singularsyntax <at> gmail.com>.
>
> * nix/libstore/gc.cc (LocalStore::deletePathRecursive): When we try to
> move a dead directory into the trashDir using rename(2) but it returns
> an EXDEV error, just delete the directory instead. This can happen in a
> Docker container when the directory is not on the "top layer".
> ---
> nix/libstore/gc.cc | 5 ++++-
> 1 file changed, 4 insertions(+), 1 deletion(-)
>
> diff --git a/nix/libstore/gc.cc b/nix/libstore/gc.cc
> index 8bc4e01eb0..845fe278c7 100644
> --- a/nix/libstore/gc.cc
> +++ b/nix/libstore/gc.cc
> @@ -455,7 +455,10 @@ void LocalStore::deletePathRecursive(GCState & state, const Path & path)
> throw SysError(format("unable to rename `%1%' to `%2%'") % path % tmp);
> state.bytesInvalidated += size;
> } catch (SysError & e) {
> - if (e.errNo == ENOSPC) {
> + // In a Docker container, rename(2) returns EXDEV when the source
> + // and destination are not both on the "top layer". See:
> + // https://bugs.gnu.org/41607
> + if (e.errNo == ENOSPC || e.errNo == EXDEV) {
> printMsg(lvlInfo, format("note: can't create move `%1%': %2%") % path % e.msg());
> deleteGarbage(state, path);
> }
For consistency with (most) of the code, I’d suggest a /* */ comment.
Otherwise LGTM, thank you!
Ludo’.
This bug report was last modified 5 years and 43 days ago.
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