GNU bug report logs -
#35234
[PATCH] gnu: Add the-dark-mod.
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Message #23 received at 35234 <at> debbugs.gnu.org (full text, mbox):
Hi Ricardo,
Ricardo Wurmus <rekado <at> elephly.net> skribis:
> Pierre Neidhardt <mail <at> ambrevar.xyz> writes:
>
>> Ricardo Wurmus <rekado <at> elephly.net> writes:
> […]
>>> First: what game engines do we provide that can only be used with
>>> proprietary game data?
>>
>> OpenMW, Arx Libertatis, OpenRCT2, off the top of my head.
>
> Hmm, that’s not good then. I think we should take a closer look at them
> to decide whether they should be removed.
>
> The description of Arx Libertatis says this:
>
> Arx Libertatis is a cross-platform, open source port of Arx Fatalis,
> a 2002 first-person role-playing game / dungeon crawler developed by
> Arkane Studios. This port however does not include the game data, so
> you need to obtain a copy of the original Arx Fatalis or its demo to
> play Arx Libertatis.[…]
>
> Aside from the “open source” mention I don’t think it’s right for us to
> recommend that users obtain a copy of a proprietary game.
The “you need to obtain a copy…” bit is problematic because it refers to
non-free software.
However, I believe it’s really talking about “non-functional data” in
FSDG terms:
https://gnu.org/distros/free-system-distribution-guidelines.html#non-functional-data
So, rephrased to suggest obtaining the non-free _data_, the sentence may
be OK per the FSDG. The problem is that it’s maybe not that simple to
obtain the data without the non-free game…
Thoughts?
Now, I would hope that the free game engine could serve as the basis for
a free game, with free game data as well.
Ludo’.
This bug report was last modified 6 years and 53 days ago.
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