GNU bug report logs - #35234
[PATCH] gnu: Add the-dark-mod.

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Package: guix-patches;

Reported by: Pierre Neidhardt <mail <at> ambrevar.xyz>

Date: Thu, 11 Apr 2019 18:18:01 UTC

Severity: normal

Tags: patch

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Message #17 received at 35234 <at> debbugs.gnu.org (full text, mbox):

From: Pierre Neidhardt <mail <at> ambrevar.xyz>
To: Ricardo Wurmus <rekado <at> elephly.net>
Cc: 35234 <at> debbugs.gnu.org
Subject: Re: [bug#35234] [PATCH] gnu: Add the-dark-mod.
Date: Fri, 12 Apr 2019 14:02:42 +0200
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Ricardo Wurmus <rekado <at> elephly.net> writes:

> I’d prefer not to recommend the use of tdm_update and create a package
> for the game data instead.  Under what URL can the game data be
> downloaded?  Can we use a web.archive.org URL or host the data
> somewhere?

There are a bunch of official mirrors, not of which versions the data.
I think it'd be nice to discuss this with upstream though.

>> We have quite a few game engines in our repository that
>> depend on proprietary game data to be playable.  But The Dark Mod is not one
>> of them.
>
> First: what game engines do we provide that can only be used with
> proprietary game data?

OpenMW, Arx Libertatis, OpenRCT2, off the top of my head.
Maybe some forks of the Doom 1 & 2 engines too.

> Second: The Dark Mod source repository contains a README with this text:
>
>   This source release does not contain any game data, the game data is still
>   covered by the original EULA and must be obeyed as usual.
>
>   https://svn.thedarkmod.com/publicsvn/darkmod_src/trunk/README.txt
>
> What is that EULA?  Is this README incorrect?  Or this misleading as it
> would only apply to Doom 3?

Absolutely, the README is a left-over of the Doom 3 GPL source.
(Many files haven't been updated properly.)

-- 
Pierre Neidhardt
https://ambrevar.xyz/
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This bug report was last modified 6 years and 55 days ago.

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