GNU bug report logs -
#35234
[PATCH] gnu: Add the-dark-mod.
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Message #17 received at 35234 <at> debbugs.gnu.org (full text, mbox):
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Ricardo Wurmus <rekado <at> elephly.net> writes:
> I’d prefer not to recommend the use of tdm_update and create a package
> for the game data instead. Under what URL can the game data be
> downloaded? Can we use a web.archive.org URL or host the data
> somewhere?
There are a bunch of official mirrors, not of which versions the data.
I think it'd be nice to discuss this with upstream though.
>> We have quite a few game engines in our repository that
>> depend on proprietary game data to be playable. But The Dark Mod is not one
>> of them.
>
> First: what game engines do we provide that can only be used with
> proprietary game data?
OpenMW, Arx Libertatis, OpenRCT2, off the top of my head.
Maybe some forks of the Doom 1 & 2 engines too.
> Second: The Dark Mod source repository contains a README with this text:
>
> This source release does not contain any game data, the game data is still
> covered by the original EULA and must be obeyed as usual.
>
> https://svn.thedarkmod.com/publicsvn/darkmod_src/trunk/README.txt
>
> What is that EULA? Is this README incorrect? Or this misleading as it
> would only apply to Doom 3?
Absolutely, the README is a left-over of the Doom 3 GPL source.
(Many files haven't been updated properly.)
--
Pierre Neidhardt
https://ambrevar.xyz/
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This bug report was last modified 6 years and 55 days ago.
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