GNU bug report logs -
#35234
[PATCH] gnu: Add the-dark-mod.
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Message #11 received at 35234 <at> debbugs.gnu.org (full text, mbox):
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Ricardo Wurmus <rekado <at> elephly.net> writes:
> Hi Pierre,
>
>> * gnu/packages/games.scm (the-dark-mod): New variable.
> […]
>> + (synopsis "Game based on the Thief series by Looking Glass Studios")
>> + (description (format #f "The Dark Mod (TDM) is stealth/infiltration game
>> +based on the Thief series by Looking Glass Studios. Formerly a Doom III mod,
>> +it is now released as a standalone.
>> +
>> +The game data must be fetched manually by running @command{tdm_update}.
>> +The ~a environment variable specifies the location where the game data is
>> +saved (defaults to ~a)."
>> + the-dark-mod-env-var-name the-dark-mod-env-var-value))
>
> Is this actually free software? Does it depend on the proprietary Thief
> game data to be playable? What is the purpose of tdm_update?
It is: I added a comment in the license section: all the data fetched by
the "tdm_update" executable is under CC. tdm_update is the in-house
package manager. It's sad the game data is not versioned, but I don't
see a way around it at the moment.
We have quite a few game engines in our repository that
depend on proprietary game data to be playable. But The Dark Mod is not one
of them.
> The value of the description field must be a plain string. It should
> not be a format expression to allow for translations.
Hmm... I really liked that I could make the environment variable
customizable, but I guess I'll have to hard-code it in the description then.
Thanks for the review!
--
Pierre Neidhardt
https://ambrevar.xyz/
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This bug report was last modified 6 years and 53 days ago.
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