GNU bug report logs -
#28620
Mouse drag event records wrong window for release when crossing frames
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Reported by: rswgnu <at> gmail.com
Date: Wed, 27 Sep 2017 15:45:01 UTC
Severity: normal
Done: Eli Zaretskii <eliz <at> gnu.org>
Bug is archived. No further changes may be made.
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Message #80 received at 28620 <at> debbugs.gnu.org (full text, mbox):
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On Sat, Oct 14, 2017 at 2:47 PM, Robert Weiner <rsw <at> gnu.org> wrote:
> On Sat, Oct 14, 2017 at 1:16 PM, Robert Weiner <rsw <at> gnu.org> wrote:
>
>> it still leaves the issue of recognizing whether a drag release event
>> maps to an Emacs frame or not (when the frame is covered by an external
>> app's window).
>>
>
I have written a Python script that can be used to get this answer. (It
uses the Python-to-Objective-C bridge library that exposes the relevant Mac
APIs to Python). The script takes two arguments, X and Y screen pixel
coordinates, gets a list of all visible application windows in Z-order and
then prints the application name of the first window that intersects the
(X,Y) position, if any. If that window is an Emacs frame, we have a match
and otherwise, we don't.
This is a short script that really needs to be recoded into an Objective-C
function that can be exposed to Emacs Lisp. If anyone who is familiar with
macOS Objective-C code would want to work with me on this, email me and
I'll provide the Python code. It is only about 28 lines. -- Bob
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This bug report was last modified 4 years and 333 days ago.
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