GNU bug report logs - #28620
Mouse drag event records wrong window for release when crossing frames

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Package: emacs;

Reported by: rswgnu <at> gmail.com

Date: Wed, 27 Sep 2017 15:45:01 UTC

Severity: normal

Done: Eli Zaretskii <eliz <at> gnu.org>

Bug is archived. No further changes may be made.

Full log


Message #50 received at 28620 <at> debbugs.gnu.org (full text, mbox):

From: Alan Third <alan <at> idiocy.org>
To: rswgnu <at> gmail.com
Cc: 28620 <at> debbugs.gnu.org
Subject: Re: bug#28620: Interact directly on Emacs bug#28620: mouse drag
 event records wrong release window
Date: Wed, 4 Oct 2017 23:09:01 +0100
On Wed, Oct 04, 2017 at 04:07:56PM -0400, Robert Weiner wrote:
> On Wed, Oct 4, 2017 at 2:59 PM, Alan Third <alan <at> idiocy.org> wrote:
> 
> >
> > It looks like there’s maybe a neater way to get the current frame
> > under the mouse...
> >
> >     Lisp_Object frame = Qnil;
> >     NSWindow *w = [NSApp windowWithWindowNumber:
> >                          [NSWindow windowNumberAtPoint:[NSEvent
> > mouseLocation]
> >                            belowWindowWithWindowNumber:0]];
> >     if (w != nil)
> >       XSETFRAME (frame, ((EmacsView *)[w delegate])->emacsframe);
> >
> >
> The ​mouseDown​ function (called by the various mouseUp functions) uses
> `emacsframe' to set the appropriate frame.
> How does the above modify emacsframe?  Doesn't XSETFRAME just set the value
> of the local `frame'?

Yes. You can’t modify emacsframe because it’s an instance variable.
You’ll need to modify whatever is using it to set the frame in the
emacs event.

So, assuming the code you’re modifying is calling EV_TRAILER, for now,
replace the call to EV_TRAILER with it’s contents:

    XSETFRAME (emacs_event->frame_or_window, emacsframe);
    EV_TRAILER2 (e);

and work from there.

-- 
Alan Third




This bug report was last modified 4 years and 333 days ago.

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