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#25908
[PATCH, WIP] Add godot.
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Hi Kei,
Kei Kebreau <kei <at> openmailbox.org> skribis:
> Ah, the crucial clue! I replaced the above regexp with the following:
>
> (substitute* "SConstruct"
> (("env_base = Environment\\(tools=custom_tools\\)")
> "env_base = Environment(ENV=os.environ)"))
>
> Though I don't know what the meaning of "tools=custom_tools" is, this
> substitution let me complete the build phase without an issue.
In doubt, I’d keep “tools=custom_tools” in addition to
“ENV=os.environ”. :-)
> Just two other things:
>
> Throughout the build I saw "-Ithirdparty/glew" as a CFLAG. Is this
> necessary for a successful build or can we use our own copy of glew?
Maybe you could (delete-file-recursively "thirdparty") from the snippet
to be sure.
> Is there a check target for this build system? If not we can just leave
> a #:tests? #f with a note in the arguments section.
AFAIK SCons does not standardize anything when it comes to running
tests. I think ‘scons --help’ lists all the supported targets, so you
could check if there’s a “test” target or something like that.
HTH!
Ludo’.
This bug report was last modified 7 years and 308 days ago.
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