GNU bug report logs - #78783
30.1.50; AOT-compiling site-lisp during the Emacs build doesn't work

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Package: emacs;

Reported by: Spencer Baugh <sbaugh <at> janestreet.com>

Date: Fri, 13 Jun 2025 13:35:02 UTC

Severity: wishlist

Found in version 30.1.50

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From: Eli Zaretskii <eliz <at> gnu.org>
To: Spencer Baugh <sbaugh <at> janestreet.com>
Cc: acorallo <at> gnu.org, 78783 <at> debbugs.gnu.org, app-emacs-dev <at> janestreet.com
Subject: bug#78783: 30.1.50; AOT-compiling site-lisp during the Emacs build doesn't work
Date: Wed, 09 Jul 2025 16:53:48 +0300
> From: Spencer Baugh <sbaugh <at> janestreet.com>
> Date: Wed, 9 Jul 2025 09:17:41 -0400
> Cc: acorallo <at> gnu.org, 78783 <at> debbugs.gnu.org, 
>  	app-emacs-dev <app-emacs-dev <at> janestreet.com>
> 
>  > > The supported way of compiling site-lisp files is after they are
>  > > installed in site-lisp.
>  > 
>  > This makes it difficult to develop code that will be installed in
>  > site-lisp, because code which is not installed cannot be tested with the
>  > native-compilation that will be used when that code is actually
>  > installed.  Since there are sometimes bugs in packages when used with
>  > native compilation, it would be better to be able to run the code before
>  > it is installed with the same native-compilation artifacts that will be
>  > used when it is installed.
> 
>  Emacs 30 and later has the emacs-lisp-native-compile command, which
>  can be used to compile the file visited in the current buffer.  The
>  companion command emacs-lisp-native-compile-and-load will also load
>  the resulting .eln file.  I think these two commands can be used to
>  test the results of natively-compiling any Lisp file, anywhere.
> 
> Yes, but then those native compilation artifacts aren't the ones which will actually be used when Emacs is
> installed.  So there is the possibility of differences between them, which can cause bugs which aren't caught
> by testing only the uninstalled version.

Every file you install on the end-user machine is never the same as
the one you tested on your development machine.  And yet we don't say
they cannot be tested.

So I don't see the difference here, and don't understand why we are
splitting hair.  The problems you raise are barely tangible at best.




This bug report was last modified 68 days ago.

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