GNU bug report logs - #72496
31.0.50; macOS: freezes without beach ball

Previous Next

Package: emacs;

Reported by: Gerd Möllmann <gerd.moellmann <at> gmail.com>

Date: Tue, 6 Aug 2024 13:41:02 UTC

Severity: normal

Merged with 74369

Found in versions 29.4, 31.0.50

Full log


Message #5 received at submit <at> debbugs.gnu.org (full text, mbox):

From: Gerd Möllmann <gerd.moellmann <at> gmail.com>
To: bug-gnu-emacs <at> gnu.org
Subject: 31.0.50; macOS: freezes without beach ball
Date: Tue, 06 Aug 2024 15:39:43 +0200
In GNU Emacs 31.0.50 (build 1, aarch64-apple-darwin23.6.0, NS
 appkit-2487.70 Version 14.6 (Build 23G80)) of 2024-08-05 built on
 pro2.fritz.box
Repository revision: c7d9cd722e5a7042a52c92f8497f903bfe9870b8

This is one of the problems on macOS that I'm experiencing quite
often. I have no idea what is causing this, and I haven't found a way
to make it reproducible. I guess I should file a bug report anyway.

Let me first try to describe briefly how NS GUI event handling works
in Emacs.

The whole story starts with get_input_pending which calls gobble_input
which calls a terminal's read_socket_hook, which is ns_read_socket in
macOS. ns_read_socket calls [NSApplication run] to process macOS GUI
events.

The problem starts with [NSApplication run] being an endless loop that
gets the next event, and dispatches it by calling the application's
sendEvent method. The only way to make the run loop terminate is by
calling [NSApplication stop]. This sets a flag that [NSApplicatoin
run] is supposed to check and then return, so that we eventually
return to ns_read_socket.

We call [NSApplicaton stop] in our [EmacsApp sendEvent] method. To get
there, we post special application-defined events to the application
which [NSApplication run] processes and dispatches via sendEvent which
calls stop and makes [NSApplication run] return to its caller. Note
that stop only sets a flag, so we need to process another event to
make run terminate. That's at least my understanding.

We are posting these events all over the place, not only before
ns_read_socket calls [NSApplication run]. And, to complicate matters,
whether or not ns_send_appdefined actually posts an event depends on a
global boolean variable. IOW, it's impenetrable.

(I'm also leaving out the generation of input_events for Emacs here,
which is another can of worms.)

Problem is that this not always works. More specifically, this code in
ns_read_socket_1

          /* Run and wait for events.  We must always send one NX_APPDEFINED event
             to ourself, otherwise [NXApp run] will never exit.  */
          send_appdefined = YES;
          ns_send_appdefined (-1);

          [NSApp run];

gets stuck in the GUI event loop, and the last line never returns. The
effect being that Emacs freezes without a beach ball of death. It
processes Cocoa events but Emacs never sees any input_events.




This bug report was last modified 10 days ago.

Previous Next


GNU bug tracking system
Copyright (C) 1999 Darren O. Benham, 1997,2003 nCipher Corporation Ltd, 1994-97 Ian Jackson.