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#70311
Crash when dnd-indicate-insertion-point is non-nil
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Message #23 received at 70311 <at> debbugs.gnu.org (full text, mbox):
Eli Zaretskii <eliz <at> gnu.org> writes:
>> From: Po Lu <luangruo <at> yahoo.com>
>> Cc: gregsexton <at> gmail.com, 70311 <at> debbugs.gnu.org
>> Date: Sat, 13 Apr 2024 20:28:14 +0800
>>
>> Eli Zaretskii <eliz <at> gnu.org> writes:
>>
>> > So you think the suggested band-aid is the best we can currently do to
>> > prevent crashes in those cases?
>>
>> Yes, unfortunately.
>
> Does the band-aid below look OK to you?
>
> diff --git a/lisp/dnd.el b/lisp/dnd.el
> index 89652d3..de1c58a 100644
> --- a/lisp/dnd.el
> +++ b/lisp/dnd.el
> @@ -149,8 +149,13 @@ dnd-handle-movement
> (with-selected-window window
> (scroll-down 1))))))))
> (when dnd-indicate-insertion-point
> - (ignore-errors
> - (goto-char (posn-point posn)))))))
> + (let ((pos (posn-point posn)))
> + ;; We avoid errors here, since on some systems this runs
> + ;; when waiting_for_input is non-zero, and that aborts on
> + ;; error.
> + (if (and pos (<= (point-min) pos (point-max)))
> + (goto-char pos)
> + pos))))))
Yes, please install. Thanks.
This bug report was last modified 1 year and 95 days ago.
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