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#70311
Crash when dnd-indicate-insertion-point is non-nil
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> From: Po Lu <luangruo <at> yahoo.com>
> Cc: gregsexton <at> gmail.com, 70311 <at> debbugs.gnu.org
> Date: Sat, 13 Apr 2024 20:28:14 +0800
>
> Eli Zaretskii <eliz <at> gnu.org> writes:
>
> > So you think the suggested band-aid is the best we can currently do to
> > prevent crashes in those cases?
>
> Yes, unfortunately.
Does the band-aid below look OK to you?
diff --git a/lisp/dnd.el b/lisp/dnd.el
index 89652d3..de1c58a 100644
--- a/lisp/dnd.el
+++ b/lisp/dnd.el
@@ -149,8 +149,13 @@ dnd-handle-movement
(with-selected-window window
(scroll-down 1))))))))
(when dnd-indicate-insertion-point
- (ignore-errors
- (goto-char (posn-point posn)))))))
+ (let ((pos (posn-point posn)))
+ ;; We avoid errors here, since on some systems this runs
+ ;; when waiting_for_input is non-zero, and that aborts on
+ ;; error.
+ (if (and pos (<= (point-min) pos (point-max)))
+ (goto-char pos)
+ pos))))))
(defun dnd-handle-one-url (window action url)
"Handle one dropped url by calling the appropriate handler.
This bug report was last modified 1 year and 94 days ago.
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