Subject: bug#70284: closed (Re: bug#70284: @ancronym not recognized as valid Texinfo in description)

From: [email-masked] (GNU bug Tracking System)
Date: Wed, 10 Apr 2024 02:50:02 +0000

Your bug report

#70284: @ancronym not recognized as valid Texinfo in description

which was filed against the guix package, has been closed.

The explanation is attached below, along with your original report.
If you require more details, please reply to [email-masked].

-- 
70284: https://debbugs.gnu.org/cgi/bugreport.cgi?bug=70284
GNU Bug Tracking System
Contact [email-masked] with problems

Subject: Re: bug#70284: @ancronym not recognized as valid Texinfo in description
From: Maxim Cournoyer <[email-masked]>
To: Christopher Baines <[email-masked]>
Cc: [email-masked]
Date: Tue, 09 Apr 2024 22:49:21 -0400
List-Id: <debbugs-submit.debbugs.gnu.org>

Hi,

Le 8 avril 2024 13:21:34 GMT-04:00, Christopher Baines <[email-masked]> a écrit :
>Maxim Cournoyer <[email-masked]> writes:
>
>> Hi,
>>
>> Using an acrynym such as @acronym(SNES, Super Nintendo Entertainment
>> System) currently throws an "invalid Texinfo markup" error at build
>> time.
>
>I think I've used acronyms in descriptions, seems like diffr in
>rust-apps uses one for example.
>
>The brackets are different though.

Haha! Good eye! Texinfo syntax uses curly braces, not brackets! There is no issue after changing these.  

Closing!

Thanks,
Maxim

Subject: @ancronym not recognized as valid Texinfo in description
From: Maxim Cournoyer <[email-masked]>
To: bug-guix <[email-masked]>
Date: Mon, 08 Apr 2024 12:28:26 -0400
List-Id: <debbugs-submit.debbugs.gnu.org>

Hi,

Using an acrynym such as @acronym(SNES, Super Nintendo Entertainment
System) currently throws an "invalid Texinfo markup" error at build
time.

-- 
Thanks,
Maxim