GNU bug report logs -
#68724
eshell/make doesn't properly handle color term characters
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Your message dated Thu, 25 Jan 2024 17:18:23 -0800
with message-id <a80319fa-e354-1861-5157-eb6a82f5af83 <at> gmail.com>
and subject line Re: bug#68724: eshell/make doesn't properly handle color term characters
has caused the debbugs.gnu.org bug report #68724,
regarding eshell/make doesn't properly handle color term characters
to be marked as done.
(If you believe you have received this mail in error, please contact
help-debbugs <at> gnu.org.)
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68724: https://debbugs.gnu.org/cgi/bugreport.cgi?bug=68724
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In eshell, if I am in a directory and call `make`, the call that is
executed is (eshell/make) from em-unix.el.
The *compilation* window then pops up, which reads:
-------
make
g++ main.cpp -o main -lsfml-graphics -lsfml-window -lsfml-system
[01m [Kmain.cpp: [m [K In function ‘ [01m [Kint [01;32m [K main [m [K() [m
[K’:
[01m [Kmain.cpp:41:21: [m [K [01;31m [Kerror: [m [Ktoo few arguments to
function ‘ [01m [Kvoid [01;32m [K handleCamera [m [K(sf::View&, const
sf::Time&) [m [K’
41 | [01;31m [KhandleCamera(view) [m [K;
| [01;31m [K~~~~~~~~~~~~^~~~~~ [m [K
[01m [Kmain.cpp:7:6: [m [K [01;36m [Knote: [m [Kdeclared here
7 | void [01;36m [KhandleCamera [m [K(sf::View &view, const sf::Time
&time) {
| [01;36m [K^~~~~~~~~~~~ [m [K
make: *** [Makefile:2: game] Error 1
Compilation exited abnormally with code 2 at Thu Jan 25 16:47:18, duration
0.28 s
------
Note that the garbled text above is not a problem with me copy-pasting it .
The screen I see really writes out these `[01;31m` characters all over,
making the message comprehensible.
I thought this might be a locale issue, so I called make like this:
------
~/Projects/SFML $ LC_LANG=en_US.utf8 make
-------
Which doesn't pop-up the *compilations* buffer, but does print the correct
output:
--------
g++ main.cpp -o main -lsfml-graphics -lsfml-window -lsfml-system
main.cpp: In function ‘int main()’:
main.cpp:41:21: error: too few arguments to function ‘void
handleCamera(sf::View&, const sf::Time&)’
41 | handleCamera(view);
| ~~~~~~~~~~~~^~~~~~
main.cpp:7:6: note: declared here
7 | void handleCamera(sf::View &view, const sf::Time &time) {
| ^~~~~~~~~~~~
make: *** [Makefile:2: game] Error 1
------
Which is properly colored and everything.
I also figured out that the LC_LANG isn't special it's just bypassing the
call to the native function, in fact, you get the same result if you call
-------
ASDASDFASD=ASDFASDF make
-------
Is this a known behavior with a workaround, or how do I troubleshoot this
further.
Thanks,
Patrick
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On 1/25/2024 4:54 PM, Patrick Poitras wrote:
> In eshell, if I am in a directory and call `make`, the call that is
> executed is (eshell/make) from em-unix.el.
>
> The *compilation* window then pops up, which reads: ...
Thanks for the bug report. I'm guessing you're using Emacs 30.0.50. This
is a bug, in that eshell/make should print its output to the Eshell
buffer by default (not a new compilation buffer). That's now fixed in
4834be0949e on master, so closing this issue.
However, for fixing the colors in the compilation buffer, you can also
add 'ansi-color-compilation-filter' to 'compilation-filter-hook'.
This bug report was last modified 1 year and 167 days ago.
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