GNU bug report logs - #68724
eshell/make doesn't properly handle color term characters

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Package: emacs;

Reported by: Patrick Poitras <patrick.f.poitras <at> gmail.com>

Date: Fri, 26 Jan 2024 00:56:02 UTC

Severity: normal

Done: Jim Porter <jporterbugs <at> gmail.com>

Bug is archived. No further changes may be made.

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Message #5 received at submit <at> debbugs.gnu.org (full text, mbox):

From: Patrick Poitras <patrick.f.poitras <at> gmail.com>
To: bug-gnu-emacs <at> gnu.org
Subject: eshell/make doesn't properly handle color term characters
Date: Thu, 25 Jan 2024 16:54:45 -0800
[Message part 1 (text/plain, inline)]
In eshell, if I am in a directory and call `make`, the call that is
executed is (eshell/make) from em-unix.el.

The *compilation* window then pops up, which reads:
-------
make
g++ main.cpp -o main -lsfml-graphics -lsfml-window -lsfml-system
[01m [Kmain.cpp: [m [K In function ‘ [01m [Kint [01;32m [K main [m [K() [m
[K’:
[01m [Kmain.cpp:41:21: [m [K [01;31m [Kerror: [m [Ktoo few arguments to
function ‘ [01m [Kvoid [01;32m [K handleCamera [m [K(sf::View&, const
sf::Time&) [m [K’
   41 |         [01;31m [KhandleCamera(view) [m [K;
      |         [01;31m [K~~~~~~~~~~~~^~~~~~ [m [K
[01m [Kmain.cpp:7:6: [m [K [01;36m [Knote: [m [Kdeclared here
    7 | void [01;36m [KhandleCamera [m [K(sf::View &view, const sf::Time
&time) {
      |       [01;36m [K^~~~~~~~~~~~ [m [K
make: *** [Makefile:2: game] Error 1

Compilation exited abnormally with code 2 at Thu Jan 25 16:47:18, duration
0.28 s
------

Note that the garbled text above is not a problem with me copy-pasting it .
The screen I see really writes out these `[01;31m` characters all over,
making the message comprehensible.

I thought this might be a locale issue, so I called make like this:
------
~/Projects/SFML $ LC_LANG=en_US.utf8 make
-------
Which doesn't pop-up the *compilations* buffer, but does print the correct
output:
--------
g++ main.cpp -o main -lsfml-graphics -lsfml-window -lsfml-system
main.cpp: In function ‘int main()’:
main.cpp:41:21: error: too few arguments to function ‘void
handleCamera(sf::View&, const sf::Time&)’
   41 |         handleCamera(view);
      |         ~~~~~~~~~~~~^~~~~~
main.cpp:7:6: note: declared here
    7 | void handleCamera(sf::View &view, const sf::Time &time) {
      |      ^~~~~~~~~~~~
make: *** [Makefile:2: game] Error 1
------
Which is properly colored and everything.

I also figured out that the LC_LANG isn't special it's just bypassing the
call to the native function, in fact, you get the same result if you call
-------
ASDASDFASD=ASDFASDF make
-------

Is this a known behavior with a workaround, or how do I troubleshoot this
further.

Thanks,
Patrick
[Message part 2 (text/html, inline)]

This bug report was last modified 1 year and 116 days ago.

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