GNU bug report logs -
#67713
[PATCH] 30.0.50; Small change to display.texi
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Reported by: Arash Esbati <arash <at> gnu.org>
Date: Fri, 8 Dec 2023 16:04:02 UTC
Severity: normal
Tags: patch
Done: Eli Zaretskii <eliz <at> gnu.org>
Bug is archived. No further changes may be made.
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Your message dated Sat, 09 Dec 2023 13:06:26 +0200
with message-id <83bkazy6rx.fsf <at> gnu.org>
and subject line Re: bug#67713: [PATCH] 30.0.50; Small change to display.texi
has caused the debbugs.gnu.org bug report #67713,
regarding [PATCH] 30.0.50; Small change to display.texi
to be marked as done.
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67713: https://debbugs.gnu.org/cgi/bugreport.cgi?bug=67713
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Hi all,
I'd like to suggest a small change to display.texi where the text
follows the code in line 2725 (line break added for legibility):
@item @code{(:line-width (@var{vwidth} . @var{hwidth})
:color @var{color} :style @var{style})}
--8<---------------cut here---------------start------------->8---
diff --git a/doc/lispref/display.texi b/doc/lispref/display.texi
index 4dbb4afb20d..2056b8552da 100644
--- a/doc/lispref/display.texi
+++ b/doc/lispref/display.texi
@@ -2735,16 +2735,16 @@ Face Attributes
single number @var{n} instead of a list, such case is equivalent to
@code{((abs @var{n}) . @var{n})}.
+The value @var{color} specifies the color to draw with. The default
+is the background color of the face for 3D boxes and
+@code{flat-button}, and the foreground color of the face for other
+boxes.
+
The value @var{style} specifies whether to draw a 3D box. If it is
@code{released-button}, the box looks like a 3D button that is not
being pressed. If it is @code{pressed-button}, the box looks like a
3D button that is being pressed. If it is @code{nil},
@code{flat-button} or omitted, a plain 2D box is used.
-
-The value @var{color} specifies the color to draw with. The default
-is the background color of the face for 3D boxes and
-@code{flat-button}, and the foreground color of the face for other
-boxes.
@end table
@item :inverse-video
--8<---------------cut here---------------end--------------->8---
Best, Arash
[Message part 3 (message/rfc822, inline)]
> From: Arash Esbati <arash <at> gnu.org>
> Cc: 67713 <at> debbugs.gnu.org
> Date: Fri, 08 Dec 2023 17:43:09 +0100
>
> Eli Zaretskii <eliz <at> gnu.org> writes:
>
> > Thanks, but why is it so important to follow the order in the @item?
>
> One point (which is minor) is that my brain can parse that information
> easier if they are in order. The major point is that couple of lines
> above in display.texi (and also in other places in the manual), the
> information is provided in that order:
>
> @item @code{(:color @var{color} :style @var{style} :position @var{position})}
> @var{color} is either a string, or the symbol @code{foreground-color},
> meaning the foreground color of the face. Omitting the attribute
> @code{:color} means to use the foreground color of the face.
> @var{style} should be a symbol @code{line} or @code{wave}, meaning to
> use a straight or wavy line. Omitting the attribute @code{:style}
> means to use a straight line. @var{position}, if non-@code{nil}, means to
> display the underline at the descent of the text, instead of at the
> baseline level. If it is a number, then it specifies the amount of
> pixels above the descent to display the underline.
>
> But I'm easy, feel free to reject; it is really a minor issue.
I installed this on the emacs-29 branch, and I'm closing this bug.
Thanks.
This bug report was last modified 1 year and 248 days ago.
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