GNU bug report logs - #66655
29.1; Clicking buttons sometimes doesn't work

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Package: emacs;

Reported by: tomasralph2000 <at> gmail.com

Date: Fri, 20 Oct 2023 20:29:01 UTC

Severity: normal

Tags: fixed

Found in version 29.1

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From: Eli Zaretskii <eliz <at> gnu.org>
To: Stefan Monnier <monnier <at> iro.umontreal.ca>
Cc: tomasralph2000 <at> gmail.com, 66655 <at> debbugs.gnu.org
Subject: bug#66655: 29.1; Clicking buttons sometimes doesn't work
Date: Wed, 25 Oct 2023 21:29:55 +0300
> From: Stefan Monnier <monnier <at> iro.umontreal.ca>
> Cc: tomasralph2000 <at> gmail.com,  66655 <at> debbugs.gnu.org
> Date: Wed, 25 Oct 2023 13:27:31 -0400
> 
> > But then we are back at the problem which the buffer-position check
> > tries to address:
> >
> >                        /* Maybe the mouse has moved a lot, caused scrolling, and
> >                           eventually ended up at the same screen position (but
> >                           not buffer position) in which case it is a drag, not
> >                           a click.  */
> >
> > IOW, just testing the screen coordinates is not enough.
> 
> In my "in short is approximately" I used `mouse_has_moved` but that
> was an oversimplification: in the new code `mouse_has_moved` doesn't
> revert to "false" when the mouse returns to the original position,
> contrary to what happen in the current code.

How exactly does that happen?

> The comment above talks about buffer positions (i.e. the Fcar+Fcdr
> part of the positions), whereas this `EQ` tests the windows, and the
> only relevant comment I see is
> 
>     /* Different window */
> 
> which reminds the reader that it's comparing windows but doesn't say why.
> Did I miss something?

Yes: we can be at the same buffer position, but a different window.




This bug report was last modified 1 year and 232 days ago.

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