GNU bug report logs - #64909
[PATCH] * gnu/packages/game-development.scm (godot) [arguments, inputs]: use system brotli

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Package: guix-patches;

Reported by: TakeV <takev <at> disroot.org>

Date: Fri, 28 Jul 2023 02:58:01 UTC

Severity: normal

Tags: patch

Done: Liliana Marie Prikler <liliana.prikler <at> gmail.com>

Bug is archived. No further changes may be made.

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From: Liliana Marie Prikler <liliana.prikler <at> gmail.com>
To: TakeV <takev <at> disroot.org>, 64909 <at> debbugs.gnu.org
Cc: 宋文武 <iyzsong <at> envs.net>
Subject: [bug#64909] [PATCH vREVISION] gnu: godot: Use system brotli
Date: Sun, 30 Jul 2023 08:57:51 +0200
Am Donnerstag, dem 27.07.2023 um 21:26 -0700 schrieb TakeV:
> * gnu/packages/game-development.scm (godot) [arguments,inputs]: use
> system brotli
> ---

In case someone else wants to push this, the proper message (minus
leading spaces and missing sign-off) would be:

    gnu: godot: Use system brotli.
    
    * gnu/packages/game-development.scm (godot)[source]: Do not preserve brotli.
    [arguments]<#:scons-flags>: Add “builtin_brotli=no”.
    [inputs]: Add brotli.

Otherwise, I'm queuing this for Saturday.

Cheers




This bug report was last modified 1 year and 290 days ago.

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