GNU bug report logs - #64738
[PATCH] gnu: Make Mesa use zstd compression for shader cache instead of zlib.

Previous Next

Package: guix-patches;

Reported by: Sigve Sudland <sigve_sudland <at> hotmail.com>

Date: Thu, 20 Jul 2023 06:12:02 UTC

Severity: normal

Tags: patch

Done: John Kehayias <john.kehayias <at> protonmail.com>

Bug is archived. No further changes may be made.

Full log


Message #23 received at 64738 <at> debbugs.gnu.org (full text, mbox):

From: John Kehayias <john.kehayias <at> protonmail.com>
To: 宋文武 <iyzsong <at> envs.net>
Cc: Sigve Sudland <sigve_sudland <at> hotmail.com>, 64738 <at> debbugs.gnu.org
Subject: Re: bug#64738: [PATCH] gnu: Make Mesa use zstd compression for shader
 cache instead of zlib.
Date: Thu, 20 Jul 2023 19:35:00 +0000
On Thu, Jul 20, 2023 at 06:58 PM, 宋文武 wrote:

>>
>>     gnu: mesa: Enable zstd compression for shader cache.
>>
>>     * gnu/packages/gl.scm (mesa)[inputs]: Add zstd:lib.
>>     [arguments]: Add '-Dzstd=enabled' to configure-flags.
>
> Pushed to the mesa-updates branch, merging progress tracked in
> https://issues.guix.gnu.org/64369.
>
> Thanks.

An update here: I reset mesa-updates to just be the 2 commits from
before this patch (that were already built on Cuirass) but rebased on
master. Based on how many builds may be new, we can see what to do. I
hope it is just a small amount of rebuilds so mesa-updates can be merged
as is, and then include this and other patches for the next round.

Hope that is okay, especially as I think this is a minor change to mesa,
rather than a bug or missing hardware support.

John





This bug report was last modified 1 year and 296 days ago.

Previous Next


GNU bug tracking system
Copyright (C) 1999 Darren O. Benham, 1997,2003 nCipher Corporation Ltd, 1994-97 Ian Jackson.