Subject: [bug#57392] [PATCH 1/2] gnu: Add boohu.

From: Cairn <[email-masked]>
Date: Wed, 24 Aug 2022 21:56:37 +0000

* gnu/packages/games.scm (boohu): New variable.
---
 gnu/packages/games.scm | 30 ++++++++++++++++++++++++++++++
 1 file changed, 30 insertions(+)

diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index a3278b8918..ac9190d1a7 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -9505,6 +9505,36 @@ (define-public harmonist
 on items and player adaptability for character progression.")
     (license license:isc)))
 
+(define-public boohu
+  (package
+    (name "boohu")
+    (version "0.13.0")
+    (source (origin
+              (method git-fetch)
+              (uri (git-reference
+                     (url "https://git.tuxfamily.org/boohu/boohu.git")
+                     (commit (string-append "v" version))))
+              (file-name (git-file-name name version))
+              (sha256
+               (base32
+                "0g8sziji2bpqfqlmxw51zgnx048k245149cpn29cadpmw75viz44"))))
+    (build-system go-build-system)
+    (arguments
+     '(#:import-path "git.tuxfamily.org/boohu/boohu"))
+    (inputs (list go-github-com-gdamore-tcell-v2
+                  go-github.com-nsf-termbox-go
+                  go-github-com-anaseto-gruid
+                  go-github-com-anaseto-gruid-tcell))
+    (home-page "https://download.tuxfamily.org/boohu/index.html")
+    (synopsis "Tactical positioning coffee-break roguelike game")
+    (description "Break Out Of Hareka's Underground (Boohu) is a turn-based
+coffee-break roguelike game with a heavy focus on tactical positioning
+mechanisms.  This focus strongly influenced its weapon attack patterns,
+consumables and terrain features.  Aiming for a replayable streamlined
+experience, the game avoids manual inventory management and complex character
+building, relying on items and player adaptability for character progression.")
+    (license license:isc)))
+
 (define-public drascula
   (package
     (name "drascula")
-- 
2.37.2