GNU bug report logs - #5739
24.0.50; Gomoku mouse placement bug

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Package: emacs;

Reported by: Stephen Berman <stephen.berman <at> gmx.net>

Date: Fri, 19 Mar 2010 22:50:02 UTC

Severity: minor

Done: Stephen Berman <stephen.berman <at> gmx.net>

Bug is archived. No further changes may be made.

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From: help-debbugs <at> gnu.org (GNU bug Tracking System)
To: Stephen Berman <stephen.berman <at> gmx.net>
Cc: tracker <at> debbugs.gnu.org
Subject: bug#5739: closed (24.0.50; Gomoku mouse placement bug)
Date: Sun, 20 Oct 2019 13:51:02 +0000
[Message part 1 (text/plain, inline)]
Your message dated Sun, 20 Oct 2019 15:49:48 +0200
with message-id <87imojttkz.fsf <at> gmx.net>
and subject line Re: bug#5739: 24.0.50; Gomoku mouse placement bug
has caused the debbugs.gnu.org bug report #5739,
regarding 24.0.50; Gomoku mouse placement bug
to be marked as done.

(If you believe you have received this mail in error, please contact
help-debbugs <at> gnu.org.)


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[Message part 2 (message/rfc822, inline)]
From: Stephen Berman <stephen.berman <at> gmx.net>
To: bug-gnu-emacs <at> gnu.org
Subject: 24.0.50; Gomoku mouse placement bug
Date: Fri, 19 Mar 2010 23:48:53 +0100
1. Let ~/.emacs consist of this sexp, for example (anything that makes a
default header line -- crucially in the init file -- will do):
(setq-default header-line-format "test")
2. Start Emacs with the above init file.
3. M-x gomoku
4. When the human player uses the mouse to make moves and positions the
mouse pointer such that it is as low as possible within the chosen
position -- i.e., the position is highlighted but the dot is visible --
then the completed move occupies the the position immediately below the
one aimed at (or if the lower position is occupied, Gomoku will
complain, even though the mouse pointer is clearly on a free position,
as evidenced by the highlighting).

In GNU Emacs 24.0.50.1 (i686-pc-linux-gnu, GTK+ Version 2.18.6)
 of 2010-03-19 on escher
Windowing system distributor `The X.Org Foundation', version 11.0.10605000
Important settings:
  value of $LC_ALL: nil
  value of $LC_COLLATE: nil
  value of $LC_CTYPE: nil
  value of $LC_MESSAGES: nil
  value of $LC_MONETARY: nil
  value of $LC_NUMERIC: nil
  value of $LC_TIME: nil
  value of $LANG: en_US.UTF-8
  value of $XMODIFIERS: @im=local
  locale-coding-system: utf-8-unix
  default enable-multibyte-characters: t



[Message part 3 (message/rfc822, inline)]
From: Stephen Berman <stephen.berman <at> gmx.net>
To: Stefan Kangas <stefan <at> marxist.se>
Cc: 5739-done <at> debbugs.gnu.org
Subject: Re: bug#5739: 24.0.50; Gomoku mouse placement bug
Date: Sun, 20 Oct 2019 15:49:48 +0200
On Tue, 1 Oct 2019 03:34:49 +0200 Stefan Kangas <stefan <at> marxist.se> wrote:

> Stephen Berman <stephen.berman <at> gmx.net> writes:
>
>> 1. Let ~/.emacs consist of this sexp, for example (anything that makes a
>> default header line -- crucially in the init file -- will do):
>> (setq-default header-line-format "test")
>> 2. Start Emacs with the above init file.
>> 3. M-x gomoku
>> 4. When the human player uses the mouse to make moves and positions the
>> mouse pointer such that it is as low as possible within the chosen
>> position -- i.e., the position is highlighted but the dot is visible --
>> then the completed move occupies the the position immediately below the
>> one aimed at (or if the lower position is occupied, Gomoku will
>> complain, even though the mouse pointer is clearly on a free position,
>> as evidenced by the highlighting).
>
> This is an old bug report from 9 years ago, that unfortunately didn't
> get an answer at the time.
>
> I'm unable to reproduce this on Emacs 26.1.  Are you still seeing this
> on a more modern version of Emacs?

(Sorry for the late reply, I was travelling when you posted and
overlooked it when I got back.)  Thanks for the reminder.  I cannot
reproduce the issue anymore either, so am therefore closing this bug.

Steve Berman


This bug report was last modified 5 years and 218 days ago.

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