GNU bug report logs -
#56393
Actually fix the long lines display bug
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> Date: Tue, 19 Jul 2022 14:06:17 +0000
> From: Gregory Heytings <gregory <at> heytings.org>
> cc: gerd.moellmann <at> gmail.com, larsi <at> gnus.org, 56393 <at> debbugs.gnu.org
>
> > Why is that a problem? For this feature, we don't need the exact number
> > of modifications in character units.
>
> Again, because I want to skip the long line detection code/overhead for
> normal editing operation (typing one character at a time).
That's not the problem you presented. You presented an opposite
problem: where inserting many characters bumps the tick by just 1. I
asked why that is a problem.
> > Fine by me, but I think this is over-engineered.
>
> Fine, but then you'd have to tell me how to do that in another way (that
> is, how to not trigger the long line detection code when the buffer has
> only changed a little), or to convince me that the 13 ms overhead is okay.
That's not what I'm saying. I'm saying that not recomputing the long
lines when the user types "C-u 100000 a" is not a catastrophe.
> > Also, please add a comment there explaining the heuristics, including
> > the cases we know about where the counters could behave "strangely" or
> > fail to catch changes.
> >
>
> I'll do that.
Thanks.
This bug report was last modified 3 years and 33 days ago.
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