GNU bug report logs -
#52233
[PATCH] gnu: godot: Update to 3.4
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Reported by: Andy Tai <atai <at> atai.org>
Date: Wed, 1 Dec 2021 23:56:01 UTC
Severity: normal
Tags: patch
Done: Leo Famulari <leo <at> famulari.name>
Bug is archived. No further changes may be made.
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with the attached patch to superstarfighter, which updates it to the
next version (master tip), the game can run, with audio.
What should I do now? with these two patches but the issue is marked
"done", do I have to file two new issues for these two patches? Help
to make this submission easier highly appreciated.
On Sun, Dec 5, 2021 at 11:27 PM Andy Tai <atai <at> atai.org> wrote:
>
> updated patch:
>
> godot built from this can run the master tip of the superstarfighter
> git (checked out by itself) successfully
>
> However the superstarfighter in guix still aborts.
>
> So that still needs more investigation as to what is going on there.
>
> I am using Fedora as the host OS, with guix on it.
>
>
> On Thu, Dec 2, 2021 at 11:25 AM Leo Famulari <leo <at> famulari.name> wrote:
> >
> > On Thu, Dec 02, 2021 at 12:07:34AM -0800, Andy Tai wrote:
> > > I just built superstarfighter with godot 3.4 and I was able to start
> > > the game on my PC. So I guess it may run successfully or fail due to
> > > difference in hardware configurations. Just a data point.
> >
> > I'm curious, was that on Guix System? Or Guix on another distro? I
> > tested with Guix on Debian.
[0001-gnu-superstarfighter-Update-to-0.6.5.patch (text/x-patch, attachment)]
This bug report was last modified 3 years and 162 days ago.
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