GNU bug report logs - #52233
[PATCH] gnu: godot: Update to 3.4

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Package: guix-patches;

Reported by: Andy Tai <atai <at> atai.org>

Date: Wed, 1 Dec 2021 23:56:01 UTC

Severity: normal

Tags: patch

Done: Leo Famulari <leo <at> famulari.name>

Bug is archived. No further changes may be made.

Full log


Message #43 received at 52233-done <at> debbugs.gnu.org (full text, mbox):

From: Andy Tai <atai <at> atai.org>
To: Leo Famulari <leo <at> famulari.name>
Cc: 52233-done <at> debbugs.gnu.org
Subject: Re: [bug#52233] [PATCH] gnu: godot: Update to 3.4
Date: Sun, 5 Dec 2021 23:27:05 -0800
[Message part 1 (text/plain, inline)]
updated patch:

godot built from this can run the master tip of the superstarfighter
git (checked out by itself) successfully

However  the superstarfighter in guix still aborts.

So that still needs more investigation as to what is going on there.

I am using Fedora as the host OS, with guix on it.


On Thu, Dec 2, 2021 at 11:25 AM Leo Famulari <leo <at> famulari.name> wrote:
>
> On Thu, Dec 02, 2021 at 12:07:34AM -0800, Andy Tai wrote:
> > I just built  superstarfighter with godot 3.4 and I was able to start
> > the game on my PC.  So I guess it may run successfully or fail due to
> > difference in hardware configurations.  Just a data point.
>
> I'm curious, was that on Guix System? Or Guix on another distro? I
> tested with Guix on Debian.
[0001-gnu-godot-Update-to-3.4.patch (text/x-patch, attachment)]

This bug report was last modified 3 years and 162 days ago.

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