Subject: Re: [bug#52233] [PATCH] gnu: godot: Update to 3.4

From: Leo Famulari <[email-masked]>
Date: Thu, 2 Dec 2021 00:07:29 -0500

> From a981266f1e8388c0c5ede302cbdbc04df7e1c881 Mon Sep 17 00:00:00 2001
> From: Andy Tai <[email-masked]>
> Date: Wed, 1 Dec 2021 15:49:39 -0800
> Subject: [PATCH] gnu: godot: Update to 3.4.
> To: [email-masked]
> 
>     * gnu/packages/game-development.scm (godot): Update to 3.4.

Thanks! Pushed as dd4365efa1c6fb609de9bd7cd10f9c82e064aed4

I noticed that, with and without this patch, the only Guix package that
uses Godot fails to start like this:

------
$ superstarfighter 
Godot Engine v3.2.3.stable.custom_build - https://godotengine.org
Input method doesn't support any styles
free(): invalid pointer
zsh: abort      superstarfighter
------

It seems like the same issue as #46669, but that was later fixed:

https://debbugs.gnu.org/cgi/bugreport.cgi?bug=46669#28

It would be great to make this work again, or we should remove the
superstarfighter package.