GNU bug report logs -
#52085
29.0.50; Frame occasionally fails to paint while screen sharing on macOS
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Reported by: Aaron Jensen <aaronjensen <at> gmail.com>
Date: Thu, 25 Nov 2021 01:22:02 UTC
Severity: normal
Fixed in version 29.0.50
Done: Aaron Jensen <aaronjensen <at> gmail.com>
Bug is archived. No further changes may be made.
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Message #53 received at 52085 <at> debbugs.gnu.org (full text, mbox):
On Sun, Dec 12, 2021 at 7:08 AM Alan Third <alan <at> idiocy.org> wrote:
>
> On Thu, Dec 09, 2021 at 02:38:59AM -0500, Aaron Jensen wrote:
> > On Thu, Dec 9, 2021 at 2:27 AM Eli Zaretskii <eliz <at> gnu.org> wrote:
> > >
> > > > From: Aaron Jensen <aaronjensen <at> gmail.com>
> > > > Date: Wed, 8 Dec 2021 16:33:06 -0500
> > > >
> > > > > To be honest, if I just want to see when one function is called I
> > > > > stick in 'NSLog (@"Moo")' or whatever. There's too much output in
> > > > > NSTRACE and I'm sure that sometimes it doesn't print out results from
> > > > > things that are called deep in the toolkit code.
> > > >
> > > > Well, I can say with some certainty that those messages are the only
> > > > ones appearing under typical operations like key presses. I can insert
> > > > newlines into the terminal and observe that only those are emitted
> > > > when I press keys or even scroll. So the display function is not being
> > > > called unless there is some other wildness going on with the tracing.
> > > > Do you expect it to be called every render? (It is also not called
> > > > when I run M-: (redisplay))
> > >
> > > I'm not tracking this discussion, so apologies if what I say below
> > > makes no sense. However, the Emacs display engine avoids redrawing
> > > anything if it concludes that what's on the glass is correct. So just
> > > calling 'redisplay', or making some simple changes that don't require
> > > significant redrawing, don't necessarily result in calls to low-level
> > > drawing functions, you need to do something drastic to force those
> > > with 100% certainty.
> > >
> > > HTH
> >
> > Even toggling between one buffer and another in a window fails to log
> > anything but:
> >
> > nsterm.m : 6100: [ 2953] [EmacsView keyDown:]
> > nsterm.m : 6393: [ 2954] | [EmacsView hasMarkedText]
> > nsterm.m : 6284: [ 2955] | [EmacsView insertText:]
> > nsterm.m : 6100: [ 2956] [EmacsView keyDown:]
> >
> > I'm probably missing something here...
>
> I'm pretty sure it's just the NSTRACE calls not printing anything. As
> I said previously NSTRACE sometimes doesn't print out results from
> things that are called deep in the toolkit code. Like display.
>
> Manually stick an NSLog into the display function.
Ah, sorry I misunderstood. This worked. There are lots of displays
happening and I am not seeing the behavior anymore. I'm also on a new
machine, though I have seen the behavior a couple times on it prior to
trying this. I'll take the log out and see if it starts happening
again.
Aaron
This bug report was last modified 186 days ago.
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