Subject: [PATCH] gnu: Add libresprite.

From: Ekaitz Zarraga <[email-masked]>
Date: Thu, 18 Nov 2021 15:24:01 +0000

Corrected the description. It had a reference to Aseprite.
Sorry for the noise.

>From 094c876b6d11464916ad021ad6c777f245e3c8df Mon Sep 17 00:00:00 2001
From: Ekaitz Zarraga <[email-masked]>
Date: Thu, 18 Nov 2021 15:56:38 +0100
Subject: [PATCH] gnu: Add libresprite.

* gnu/packages/game-development.scm (libresprite): New variable.
---
 gnu/packages/game-development.scm | 54 +++++++++++++++++++++++++++++++
 1 file changed, 54 insertions(+)

diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 51ec4a5fc2..f822b496be 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -23,6 +23,7 @@
 ;;; Copyright © 2021 Alexandru-Sergiu Marton <[email-masked]>
 ;;; Copyright © 2021 Dmitry Polyakov <[email-masked]>
 ;;; Copyright © 2020-2021 James Smith <[email-masked]>
+;;; Copyright © 2021 Ekaitz Zarraga <[email-masked]>
 ;;;
 ;;; This file is part of GNU Guix.
 ;;;
@@ -1016,6 +1017,59 @@ (define-public aseprite
     (home-page "https://www.aseprite.org/")
     (license license:gpl2+)))

+(define-public libresprite
+  (package
+    (name "libresprite")
+    (version "1.0")
+    ;; TODO: Unbundle third party software.
+    ;; - duktape is bundled inside the project but it's hard to unbundle:
+    ;;   there are many differences from a version to the next and it is not
+    ;;   really designed to work as a shared lib.
+    (source (origin
+              (method git-fetch)
+              (uri (git-reference
+                    (url "https://github.com/LibreSprite/LibreSprite")
+                    (commit (string-append "v" version))
+                    (recursive? #t)))
+              (file-name (git-file-name name version))
+              (sha256
+               (base32
+                "0djbjjh21ahlxzh0b0jp4mpfycam8h9157i4wbxkd618fraadhbp"))))
+    (build-system cmake-build-system)
+    (arguments
+     '(#:configure-flags
+       (list "-DWITH_WEBP_SUPPORT=1")
+       ;; Tests are unmaintained
+       #:tests? #f))
+    (native-inputs
+     `(("gcc@10" ,gcc-10)               ; Requires 8.5 or higher
+       ("pkg-config" ,pkg-config)))
+    (inputs
+     `(("curl" ,curl)
+       ("freetype" ,freetype)
+       ("giflib" ,giflib)
+       ("googletest" ,googletest)
+       ("libjpeg" ,libjpeg-turbo)
+       ("libpng" ,libpng)
+       ("libwebp" ,libwebp)
+       ("libx11" ,libx11)
+       ("libxext" ,libxext)
+       ("libxxf86dga" ,libxxf86dga)
+       ("libxxf86vm" ,libxxf86vm)
+       ("lua" ,lua)                     ; Optional
+       ("pixman" ,pixman)
+       ("sdl2" ,sdl2)
+       ("sdl2-image" ,sdl2-image)
+       ("tinyxml" ,tinyxml)
+       ("zlib" ,zlib)))
+    (synopsis "Animated sprite editor and pixel art tool")
+    (description "LibreSprite is a tool for creating 2D pixel art for video
+games.  In addition to basic pixel editing features, LibreSprite can assist in
+the creation of animations, tiled graphics, texture atlases, and more.
+LibreSprite is a fork of the latest GPLv2 commit of Aseprite.")
+    (home-page "https://libresprite.github.io/")
+    (license license:gpl2+)))
+
 (define-public qqwing
   (package
     (name "qqwing")
--
2.34.0