GNU bug report logs - #51883
29.0.50; Command to get accidentally deleted frames back

Previous Next

Package: emacs;

Reported by: Michael Heerdegen <michael_heerdegen <at> web.de>

Date: Mon, 15 Nov 2021 23:39:02 UTC

Severity: wishlist

Tags: patch

Fixed in version 29.0.50

Done: Juri Linkov <juri <at> linkov.net>

Bug is archived. No further changes may be made.

Full log


Message #219 received at 51883 <at> debbugs.gnu.org (full text, mbox):

From: Juri Linkov <juri <at> linkov.net>
To: Stefan Monnier <monnier <at> iro.umontreal.ca>
Cc: michael_heerdegen <at> web.de, Eli Zaretskii <eliz <at> gnu.org>,
 Gregory Heytings <gregory <at> heytings.org>, 51883 <at> debbugs.gnu.org
Subject: Re: bug#51883: 29.0.50; Command to get accidentally deleted frames
 back
Date: Sun, 23 Jan 2022 11:11:17 +0200
>>> IIUC framesets are designed to be serializable so they shouldn't hold on
>>> to external data like buffers and windows, so such 16 elements should
>>> cost very little in terms of heap use.
>> OTOH, since framesets are designed to be serializable, isn't it
>> overkill to use framesets in the same session?
>
> Not sure what you mean by "overkill".  AFAIK it makes them more lightweight.

Without framesets it doesn't require loading frameset.el.

>> For example, `clone-frame` doesn't use framesets, and the effect of
>> `clone-frame` should be the same as what `undelete-frame` does.
>
> Except it actually creates a frame, so it requires a lot more resources.

I don't understand: `clone-frame` creates a new frame with `make-frame`,
and `undelete-frame` creates a new frame with `make-frame-on-display`.




This bug report was last modified 3 years and 172 days ago.

Previous Next


GNU bug tracking system
Copyright (C) 1999 Darren O. Benham, 1997,2003 nCipher Corporation Ltd, 1994-97 Ian Jackson.