GNU bug report logs - #51883
29.0.50; Command to get accidentally deleted frames back

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Package: emacs;

Reported by: Michael Heerdegen <michael_heerdegen <at> web.de>

Date: Mon, 15 Nov 2021 23:39:02 UTC

Severity: wishlist

Tags: patch

Fixed in version 29.0.50

Done: Juri Linkov <juri <at> linkov.net>

Bug is archived. No further changes may be made.

Full log


Message #213 received at submit <at> debbugs.gnu.org (full text, mbox):

From: Stefan Monnier <monnier <at> iro.umontreal.ca>
To: Juri Linkov <juri <at> linkov.net>
Cc: michael_heerdegen <at> web.de, "Stefan Monnier via Bug reports for GNU Emacs,
 the Swiss army knife of
 text editors" <bug-gnu-emacs <at> gnu.org>, Gregory Heytings <gregory <at> heytings.org>,
 Eli Zaretskii <eliz <at> gnu.org>, 51883 <at> debbugs.gnu.org
Subject: Re: bug#51883: 29.0.50; Command to get accidentally deleted frames
 back
Date: Sat, 22 Jan 2022 16:26:02 -0500
>> IIUC framesets are designed to be serializable so they shouldn't hold on
>> to external data like buffers and windows, so such 16 elements should
>> cost very little in terms of heap use.
> OTOH, since framesets are designed to be serializable, isn't it
> overkill to use framesets in the same session?

Not sure what you mean by "overkill".  AFAIK it makes them more lightweight.

> For example, `clone-frame` doesn't use framesets, and the effect of
> `clone-frame` should be the same as what `undelete-frame` does.

Except it actually creates a frame, so it requires a lot more resources.


        Stefan





This bug report was last modified 3 years and 172 days ago.

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