Subject: [PATCH v2 5/6] gnu: Add pixelorama.

From: Vinicius Monego <[email-masked]>
Date: Tue, 21 Dec 2021 23:55:47 +0000

* gnu/packages/game-development.scm (pixelorama): New variable.
---
 gnu/packages/game-development.scm | 22 ++++++++++++++++++++++
 1 file changed, 22 insertions(+)

diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index f0096a4c59..294c9ccbe9 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -647,6 +647,28 @@ experimental.")
 create textures procedurally and paint 3D models.")
     (license license:expat)))
 
+(define-public pixelorama
+  (package
+    (name "pixelorama")
+    (version "0.9.1")
+    (source
+     (origin
+       (method git-fetch)
+       (uri (git-reference
+             (url "https://github.com/Orama-Interactive/Pixelorama")
+             (commit (string-append "v" version))))
+       (file-name (git-file-name name version))
+       (sha256
+        (base32 "0m08lzb3cqbv5k5nqygd22kgq6ihacc4qrsybmys3v1mv694c9wm"))))
+    (build-system godot-build-system)
+    (arguments
+     `(#:game ,name
+       #:export-name "Linux/X11 64-bit"))
+    (home-page "https://orama-interactive.itch.io/pixelorama")
+    (synopsis "2D sprite editor")
+    (description "Pixelorama is a 2D sprite editor made with Godot engine.")
+    (license license:expat)))
+
 (define-public sfml
   (package
     (name "sfml")
-- 
2.30.2