Subject: Re: [bug#48048] [PATCH] update blender to 2.92

From: Leo Famulari <[email-masked]>
Date: Mon, 3 May 2021 13:06:03 -0400

On Mon, Apr 26, 2021 at 05:05:06PM +0200, raingloom wrote:
> Tiny update for Blender. Tested with some quick geometry nodes
> shenanigans, everything seems to be in order.
> Piled another explicit path definition onto the pile to fix the build.
> Sadly it doesn't fail during configure without it, only a good half way
> into the build does it error. Some brave soul should probably fix that
> upstream and then we could get rid of all that added complexity.

> From 2e4c63de33641b015606b4cc63f908286e55954b Mon Sep 17 00:00:00 2001
> From: raingloom <[email-masked]>
> Date: Mon, 26 Apr 2021 16:58:47 +0200
> Subject: [PATCH] gnu: blender: Update to 2.92.0.
> 
> * gnu/packages/graphics.scm (blender): Update to 2.92.0.
>   [arguments]: Added workaround for numpy headers not being found.

Thanks! I pushed as 9ffa81fe64ee405e1a861b72a21bca966fcbc236 after
fixing the commit message to describe the changes more explicitly.