GNU bug report logs - #46669
Godot fails to start

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Package: guix;

Reported by: Vinicius Monego <monego <at> posteo.net>

Date: Sat, 20 Feb 2021 23:37:01 UTC

Severity: normal

Done: Vinicius Monego <monego <at> posteo.net>

Bug is archived. No further changes may be made.

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From: help-debbugs <at> gnu.org (GNU bug Tracking System)
To: Vinicius Monego <monego <at> posteo.net>
Subject: bug#46669: closed (Godot fails to start)
Date: Thu, 18 Mar 2021 14:13:02 +0000
[Message part 1 (text/plain, inline)]
Your bug report

#46669: Godot fails to start

which was filed against the guix package, has been closed.

The explanation is attached below, along with your original report.
If you require more details, please reply to 46669 <at> debbugs.gnu.org.

-- 
46669: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=46669
GNU Bug Tracking System
Contact help-debbugs <at> gnu.org with problems
[Message part 2 (message/rfc822, inline)]
From: Vinicius Monego <monego <at> posteo.net>
To: 46669-done <at> debbugs.gnu.org
Subject: Godot fails to start
Date: Thu, 18 Mar 2021 11:10:55 -0300
Hello,

libx11 was grafted in 826428ab5bd347954ee6be70a6a6596000f8583 due to a
CVE, and as a side effect Godot is now working fine. I will close this
issue then. Thanks for the comments!

[Message part 3 (message/rfc822, inline)]
From: Vinicius Monego <monego <at> posteo.net>
To: bug-guix <at> gnu.org
Subject: Godot fails to start
Date: Sat, 20 Feb 2021 20:35:51 -0300
Godot fails to start with the following message:

> Godot Engine v3.2.3.stable.custom_build - https://godotengine.org
> Input method doesn't support any styles
> free(): invalid pointer
> Aborted

I read it's a bug in libx11 version 1.6.10. It should be fixed by
upgrading to 1.6.12:

https://github.com/godotengine/godot/issues/40966



This bug report was last modified 4 years and 150 days ago.

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