GNU bug report logs -
#44541
Blender addon can't find Python libraries
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Reported by: raingloom <raingloom <at> riseup.net>
Date: Mon, 9 Nov 2020 22:30:02 UTC
Severity: normal
Done: Vinicius Monego <monego <at> posteo.net>
Bug is archived. No further changes may be made.
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Message #11 received at 44541 <at> debbugs.gnu.org (full text, mbox):
On Tue, 30 Mar 2021 13:31:39 +0900
Sébastien Lerique <sl <at> eauchat.org> wrote:
> Hi raingloom,
>
> > Reproduce by installing an addon like AnimationNodes. Or just
> > open thescripting REPL and enter 'import numpy'.
>
> I just hit this, and calling blender with
> `--python-use-system-env` works as a workaround. Is this maybe
> expected behaviour?
>
> Sébastien
>
>
>
Ah, missed that flag. I don't think it's necessarily expected, I
remember it working without that on Arch, and I don't think they patch
Blender. I could just pacman -Si python-numpy and Animation Nodes
worked.
Maybe we should make that the default if we wanna package Blender
addons. (Which I very much want. A reproducible art pipeline would be a
very nice use case indeed.)
This bug report was last modified 319 days ago.
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