GNU bug report logs - #44541
Blender addon can't find Python libraries

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Package: guix;

Reported by: raingloom <raingloom <at> riseup.net>

Date: Mon, 9 Nov 2020 22:30:02 UTC

Severity: normal

Done: Vinicius Monego <monego <at> posteo.net>

Bug is archived. No further changes may be made.

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From: raingloom <raingloom <at> riseup.net>
To: Sébastien Lerique <sl <at> eauchat.org>
Cc: 44541 <at> debbugs.gnu.org
Subject: bug#44541: Blender addon can't find Python libraries
Date: Wed, 31 Mar 2021 03:18:12 +0200
On Tue, 30 Mar 2021 13:31:39 +0900
Sébastien Lerique <sl <at> eauchat.org> wrote:

> Hi raingloom,
> 
> > Reproduce by installing an addon like AnimationNodes. Or just 
> > open thescripting REPL and enter 'import numpy'.  
> 
> I just hit this, and calling blender with 
> `--python-use-system-env` works as a workaround. Is this maybe 
> expected behaviour?
> 
> Sébastien
> 
> 
> 

Ah, missed that flag. I don't think it's necessarily expected, I
remember it working without that on Arch, and I don't think they patch
Blender. I could just pacman -Si python-numpy and Animation Nodes
worked.
Maybe we should make that the default if we wanna package Blender
addons. (Which I very much want. A reproducible art pipeline would be a
very nice use case indeed.)




This bug report was last modified 1 year and 10 days ago.

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