GNU bug report logs -
#43105
(window-body-height) Reporting Too Large of Value
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Reported by: William Carroll <wpcarro <at> gmail.com>
Date: Sat, 29 Aug 2020 18:07:01 UTC
Severity: normal
Tags: notabug
Done: Stefan Kangas <stefan <at> marxist.se>
Bug is archived. No further changes may be made.
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Message #8 received at 43105 <at> debbugs.gnu.org (full text, mbox):
> From: William Carroll <wpcarro <at> gmail.com>
> Date: Sat, 29 Aug 2020 18:10:17 +0100
>
> I believe `(window-body-height)` does not account for non-zero `line-spacing` amounts. This causes
> `(window-body-height)` in graphical Emacs to report values larger than the number of lines of text that can
> render on the screen.
window-body-height reports the height of the window's body in units of
canonical character height:
If PIXELWISE is nil, return the largest integer smaller than WINDOW’s
pixel height divided by the character height of WINDOW’s frame.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Thus, window-body-height is by design insensitive to factors like
non-default fonts, line-spacing, etc.
> This affects programs like vterm.el and others that rely on `(window-body-height)`. In my particular case,
> when I ran `man` and `less` from vterm.el, it rendered things above the top "fold" of the screen.
Then the bug is in vterm.el: it should use other APIs to get the
dimensions in terms of actual number of lines in the window. The
function window-body-height works as intended.
Thanks.
This bug report was last modified 4 years and 264 days ago.
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