GNU bug report logs - #42406
Mouse-wheel scrolling can be flickering

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Package: emacs;

Reported by: Konrad Podczeck <konrad.podczeck <at> univie.ac.at>

Date: Fri, 17 Jul 2020 15:37:02 UTC

Severity: normal

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From: Eli Zaretskii <eliz <at> gnu.org>
To: martin rudalics <rudalics <at> gmx.at>
Cc: alan <at> idiocy.org, konrad.podczeck <at> univie.ac.at, 42406 <at> debbugs.gnu.org
Subject: bug#42406: Mouse-wheel scrolling can be flickering
Date: Thu, 17 Dec 2020 20:01:36 +0200
> Cc: konrad.podczeck <at> univie.ac.at, alan <at> idiocy.org, 42406 <at> debbugs.gnu.org
> From: martin rudalics <rudalics <at> gmx.at>
> Date: Thu, 17 Dec 2020 18:34:42 +0100
> 
>  > I don't think windows are the problem: Emacs knows very well which
>  > window(s) actually need(s) to be redisplayed and redrawn.
> 
> In the case at hand Emacs relies on redisplaying all frames when
> scrolling a window that is not on the selected frame in order to
> correctly reflect the change in the scrolled window's mode line.

That's not my understanding.  My understanding is that the user
scrolls the _selected_ window, because otherwise wset_update_mode_line
doesn't set update_mode_lines:

  static void
  wset_update_mode_line (struct window *w)
  {
    /* If this window is the selected window on its frame, set the
       global variable update_mode_lines, so that gui_consider_frame_title
       will consider this frame's title for redisplay.  */
    Lisp_Object fselected_window = XFRAME (WINDOW_FRAME (w))->selected_window;

    if (WINDOWP (fselected_window) && XWINDOW (fselected_window) == w)
      update_mode_lines = 42;
    else
      w->update_mode_line = true;
  }


> IIUC windows_or_buffers_changed affects frames as well.  For example, I
> have no idea why making a frame (in)visible should redisplay all other
> frames while moving a frame on the screen apparently does not.

That's commented out now, although the comment seems to hint on the
reason.




This bug report was last modified 4 years and 25 days ago.

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