GNU bug report logs - #41365
[PATCH 0/5] Add superstarfighter

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Package: guix-patches;

Reported by: Timotej Lazar <timotej.lazar <at> araneo.si>

Date: Sun, 17 May 2020 15:53:01 UTC

Severity: normal

Tags: patch

Done: Nicolas Goaziou <mail <at> nicolasgoaziou.fr>

Bug is archived. No further changes may be made.

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From: Timotej Lazar <timotej.lazar <at> araneo.si>
To: 41365 <at> debbugs.gnu.org
Cc: Timotej Lazar <timotej.lazar <at> araneo.si>
Subject: [bug#41365] [PATCH 2/5] gnu: godot: Remove obsolete workaround for aarch64.
Date: Sun, 17 May 2020 17:55:17 +0200
* gnu/packages/game-development.scm (godot)[arguments]: Remove -DNO_THREADS
from scons-flags as Godot now builds and runs without it on aarch64.
---
 gnu/packages/game-development.scm | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index dfa55b136f..d84b3fb24a 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -1586,10 +1586,6 @@ games.")
     (arguments
      `(#:scons ,scons-python2
        #:scons-flags (list "platform=x11" "target=release_debug"
-                           ,@(if (string-prefix? "aarch64" (or (%current-target-system)
-                                                               (%current-system)))
-                               `("CCFLAGS=-DNO_THREADS")
-                               '())
                            ;; Avoid using many of the bundled libs.
                            ;; Note: These options can be found in the SConstruct file.
                            "builtin_bullet=no"
-- 
2.26.2





This bug report was last modified 5 years and 4 days ago.

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