GNU bug report logs - #40671
[DOC] modify literal objects

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Package: emacs;

Reported by: Kevin Vigouroux <ke.vigouroux <at> laposte.net>

Date: Thu, 16 Apr 2020 20:40:02 UTC

Severity: normal

Tags: patch

Done: Paul Eggert <eggert <at> cs.ucla.edu>

Bug is archived. No further changes may be made.

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Message #93 received at 40671 <at> debbugs.gnu.org (full text, mbox):

From: Drew Adams <drew.adams <at> oracle.com>
To: Paul Eggert <eggert <at> cs.ucla.edu>, Michael Heerdegen
 <michael_heerdegen <at> web.de>
Cc: Mattias EngdegÄrd <mattiase <at> acm.org>,
 40671 <at> debbugs.gnu.org, ke.vigouroux <at> laposte.net
Subject: RE: bug#40671: [DOC] modify literal objects
Date: Sun, 19 Apr 2020 23:02:40 -0700 (PDT)
> the reason one shouldn't modify byte-code objects
> is ... because doing so can make Emacs crash.

Really?  If something can make Emacs crash it means
there's a bug; that's all.  If there's a bug we
shouldn't document the bugged behavior (it should
be fixed), and we especially shouldn't, in the doc,
say "you should [not] do XYZ" because it can make
Emacs crash.




This bug report was last modified 5 years and 56 days ago.

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