Subject: bug#39381: closed (Re: [bug#39381] [PATCH 0/3] Update Godot to 3.2.)

From: [email-masked] (GNU bug Tracking System)
Date: Sun, 02 Feb 2020 21:13:01 +0000

Your bug report

#39381: [PATCH 0/3] Update Godot to 3.2.

which was filed against the guix-patches package, has been closed.

The explanation is attached below, along with your original report.
If you require more details, please reply to [email-masked].

-- 
39381: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=39381
GNU Bug Tracking System
Contact [email-masked] with problems

Subject: Re: [bug#39381] [PATCH 0/3] Update Godot to 3.2.
From: Leo Famulari <[email-masked]>
To: Timotej Lazar <[email-masked]>
Cc: [email-masked]
Date: Sun, 2 Feb 2020 16:12:04 -0500
List-Id: <debbugs-submit.debbugs.gnu.org>

On Sat, Feb 01, 2020 at 01:55:28PM +0100, Timotej Lazar wrote:
> Hi,
> 
> these patches update Godot to the just-released version 3.2, unbundle
> wslay (tested with websocket chat example project) and add zenity (used
> by the OS.alert() function).

Thanks! Pushed as 7b2ba609c3663b77ede10199c9d49855ee1ab0b4

Subject: [PATCH 0/3] Update Godot to 3.2.
From: Timotej Lazar <[email-masked]>
To: [email-masked]
Date: Sat, 01 Feb 2020 13:55:28 +0100
List-Id: <debbugs-submit.debbugs.gnu.org>

Hi,

these patches update Godot to the just-released version 3.2, unbundle
wslay (tested with websocket chat example project) and add zenity (used
by the OS.alert() function).

Thanks!

Timotej Lazar (3):
  gnu: Add wslay.
  gnu: godot: Update to 3.2.
  gnu: godot: Add zenity for showing alerts.

 gnu/packages/game-development.scm | 17 ++++++++++++-----
 gnu/packages/web.scm              | 31 +++++++++++++++++++++++++++++++
 2 files changed, 43 insertions(+), 5 deletions(-)

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2.25.0