GNU bug report logs - #37836
27.0.50; Snake exit not save produces segfault

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Package: emacs;

Reported by: Ergus <spacibba <at> aol.com>

Date: Sun, 20 Oct 2019 19:56:02 UTC

Severity: normal

Tags: moreinfo, unreproducible

Found in version 27.0.50

Done: Lars Ingebrigtsen <larsi <at> gnus.org>

Bug is archived. No further changes may be made.

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Message #51 received at 37836 <at> debbugs.gnu.org (full text, mbox):

From: Lars Ingebrigtsen <larsi <at> gnus.org>
To: Jimmy Aguilar Mena <kratsbinovish <at> gmail.com>
Cc: Ergus <spacibba <at> aol.com>, Stefan Kangas <stefan <at> marxist.se>,
 Eli Zaretskii <eliz <at> gnu.org>, 37836 <at> debbugs.gnu.org
Subject: Re: bug#37836: 27.0.50; Snake exit not save produces segfault
Date: Tue, 22 Sep 2020 17:34:27 +0200
Jimmy Aguilar Mena <kratsbinovish <at> gmail.com> writes:

> rm -rf ~/.emacs.d/games
> emacs -Q
> M-x snake
> (wait until it looses and asks to create directory)
> reply: n
>
> Now there is a message (when previously there was a segfault):
> Error running timer ‘snake-update-game’: (error "Canceled")

I've now fixed this (by making it ensure that the directory exists).

There was also an unreproducible segfault in this bug report that
sounded like it had gone away, so I'm closing this bug report.  If the
problem still persists, please send a gdb xbacktrace to the debbugs
address, and we'll reopen.

-- 
(domestic pets only, the antidote for overdose, milk.)
   bloggy blog: http://lars.ingebrigtsen.no




This bug report was last modified 4 years and 300 days ago.

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