Subject: Re: bug#37836: 27.0.50; Snake exit not save produces segfault

From: Stefan Kangas <[email-masked]>
Date: Mon, 20 Jan 2020 12:48:38 +0100

Ergus <[email-masked]> writes:

> I haven't try snake anymore for a while. I Just tried it again and the
> segfault is not there anymore (on master with my config and with
> emacs -Q).

Thanks.  Do you have a recipe for how you try to reproduce this?

Have you seen this crash since?

> This is mainly because it always creates the directory
> ~/.emacs.d/games independently of my answer when it asks. Is this
> somehow intended or just an issue hiding the other?

Are you saying that the reason for the crash was a missing directory?
If so, could you please explain how you have arrived at this
conclusion?

Best regards,
Stefan Kangas