GNU bug report logs -
#36672
27.0.50; NS build: Creating child frame leads to empty space
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On Fri, Feb 14, 2020 at 10:23:22AM +0200, Andrii Kolomoiets wrote:
> Andrii Kolomoiets <andreyk.mad <at> gmail.com> writes:
>
> >> On Jul 16, 2019, at 22:28, Alan Third <alan <at> idiocy.org> wrote:
> >>
> >> The patch looks good to me, but lets see if we can find solutions to
> >> these other issues.
> >
> > I made some progress on this issue.
> >
> > The idea is to wait for fullscreen transition to complete:
> > - Set property isFullScreenTransition on windowWillEnterFullScreen and
> > windowWillExitFullScreen events;
> > - Clear that property on windowDidEnterFullScreen and
> > windowDidExitFullScreen events;
> > - Wait for property to be cleared when we need to.
>
> Updated patch to work with latest master
Thanks! This looks much better than what we had before. No crashes for
one!
A few nitpicks:
> + BOOL is_fullscreen_transition;
I may be misunderstanding this, but would ‘in_fullscreen_transition’
be a better name?
> +#if defined (NS_IMPL_COCOA) && MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
> + // child frame must not be in fullscreen
> + if ([view fsIsNative] && [view isFullscreen]){
Opening braces go on a new line.
> +- (void)waitFullScreenTransition
> +{
> +#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
> + while ([self isFullScreenTransition]){
Opening brace, again.
> - (BOOL)fsIsNative
> {
> return fs_is_native;
> @@ -7904,10 +7963,17 @@ - (void)updateCollectionBehavior
> {
> NSWindow *win = [self window];
> NSWindowCollectionBehavior b = [win collectionBehavior];
> - if (ns_use_native_fullscreen)
> - b |= NSWindowCollectionBehaviorFullScreenPrimary;
> - else
> + if (ns_use_native_fullscreen) {
> + if ([win parentWindow]) {
> + b &= ~NSWindowCollectionBehaviorFullScreenPrimary;
> + b |= NSWindowCollectionBehaviorFullScreenAuxiliary;
> + } else {
> + b |= NSWindowCollectionBehaviorFullScreenPrimary;
> + b &= ~NSWindowCollectionBehaviorFullScreenAuxiliary;
> + }
> + } else {
> b &= ~NSWindowCollectionBehaviorFullScreenPrimary;
> + }
And again. That ‘} else {’ should also be over three lines.
> #if MAC_OS_X_VERSION_MIN_REQUIRED < 1070
> @@ -7932,9 +7998,14 @@ - (void)toggleFullScreen: (id)sender
> {
> #if defined (NS_IMPL_COCOA) && MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
> #if MAC_OS_X_VERSION_MIN_REQUIRED < 1070
> - if ([[self window] respondsToSelector: @selector(toggleFullScreen:)])
> + if ([[self window] respondsToSelector: @selector(toggleFullScreen:)]){
> #endif
> [[self window] toggleFullScreen:sender];
> + // wait for fullscreen animation complete (bug#28496)
> + [self waitFullScreenTransition];
> +#endif
> +#if MAC_OS_X_VERSION_MIN_REQUIRED < 1070
> + }
> #endif
> return;
> }
Should that final #if #endif not be within the outer #if #endif? And
the opening brace again.
--
Alan Third
This bug report was last modified 5 years and 73 days ago.
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