GNU bug report logs - #33882
Blender is not loading menu scripts

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Package: guix;

Reported by: <znavko <at> tutanota.com>

Date: Thu, 27 Dec 2018 04:20:02 UTC

Severity: normal

Merged with 33608

Done: Leo Famulari <leo <at> famulari.name>

Bug is archived. No further changes may be made.

Full log


Message #16 received at 33882 <at> debbugs.gnu.org (full text, mbox):

From: Leo Famulari <leo <at> famulari.name>
To: Ludovic Courtès <ludo <at> gnu.org>
Cc: 33608 <at> debbugs.gnu.org, 33882 <at> debbugs.gnu.org, znavko <at> tutanota.com
Subject: Re: bug#33882: Blender is not loading menu scripts
Date: Sat, 5 Jan 2019 19:27:25 -0500
[Message part 1 (text/plain, inline)]
On Sat, Jan 05, 2019 at 07:06:59PM +0100, Ludovic Courtès wrote:
> Hello,
> 
> <znavko <at> tutanota.com> skribis:
> 
> > Thanks to Leo Famulari patch here https://lists.gnu.org/archive/html/bug-guix/2018-12/msg00345.html, it is working now!
> >
> > 1. I downloaded graphics.scm from Guix Cgit: http://git.savannah.gnu.org/cgit/guix.git/plain/gnu/packages/graphics.scm
> > 2. Applied Leo Famulari patch like this: `path graphisc.scm blender-80.patch`
> > 3. Installed form file: `guix package -f graphics.scm -i blender`
> > Blender 2.80 is now working fine, rendering ok!
> 
> So I guess that confirms we should apply the patch Leo posted.  :-)
> Leo?

Perhaps :)

Usually we don't package things described by upstream as "beta", which
is what my patch does.

But since our Blender package is currently broken, I guess it's the
right thing to do.

I will test one more possible fix to our current Blender package, and if
that fails,I will push the patch to update to "2.80-beta".
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This bug report was last modified 6 years and 64 days ago.

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