Package: guix-patches;
Reported by: Alex Vong <alexvong1995 <at> gmail.com>
Date: Sun, 11 Nov 2018 19:05:02 UTC
Severity: normal
Tags: patch, security
Done: Alex Vong <alexvong1995 <at> gmail.com>
Bug is archived. No further changes may be made.
View this message in rfc822 format
From: Alex Vong <alexvong1995 <at> gmail.com> To: Leo Famulari <leo <at> famulari.name> Cc: 33347 <at> debbugs.gnu.org, alexvong1995 <at> gmail.com Subject: [bug#33347] [PATCH 4/4] gnu: teeworlds: Update to 0.7.0 [fixes CVE-2018-18541]. Date: Thu, 15 Nov 2018 05:14:50 +0800
[Message part 1 (text/plain, inline)]
Leo Famulari <leo <at> famulari.name> writes: > On Wed, Nov 14, 2018 at 09:36:25PM +0800, Alex Vong wrote: >> Well, I though we have a policy to remove bundle dependencies in order >> to avoid building the same library many times. Do we make exceptions for >> shared libraries w/o a build system? (an exception I can think of is >> gnulib) > > In general, yes, our policy is to unbundle things when practical. > > But there are some commonly used software implementations of basic > functions (like base64, sha1 (most hash functions actually), et cetera) > that are specifically designed to be copied and pasted into the > application that will be using them. > > You can usually tell this is the case because the thing will not have > any build system at all, like you suggest. Also because you find the > same copy-pasted code in almost every program you look at, like with > base64 and the hash functions. > >> Besides, the FIXME comment seems to suggest future readers to help >> remove the bundled pnglite. Debian also removes the bundled pnglite in >> teeworlds[0]. > > Well, at a certain point it becomes a matter of taste, and the choice > should be made by the person doing the work — you! Either way is fine > for Guix :) The important thing is to get this Teeworlds fix pushed > without too much delay. Yes, we should get it fix fast :) I decide not to unbundle md5 because I actually need to use a hack to make teeworlds build with libmd. But I still have pnglite unbundle because it looks standalone enough for me and no hacks are required to unbundle. Here are the new patches:
[0001-gnu-Add-pnglite.patch (text/x-diff, inline)]
From 5e7cb656306622e88352332c6ed9668d8afc60c4 Mon Sep 17 00:00:00 2001 From: Alex Vong <alexvong1995 <at> gmail.com> Date: Mon, 12 Nov 2018 01:55:05 +0800 Subject: [PATCH 1/4] gnu: Add pnglite. * gnu/packages/image.scm (pnglite): New variable. --- gnu/packages/image.scm | 56 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 56 insertions(+) diff --git a/gnu/packages/image.scm b/gnu/packages/image.scm index 9bf9bd7e5..6c025e02f 100644 --- a/gnu/packages/image.scm +++ b/gnu/packages/image.scm @@ -21,6 +21,7 @@ ;;; Copyright © 2018 Pierre Neidhardt <mail <at> ambrevar.xyz> ;;; Copyright © 2018 Marius Bakke <mbakke <at> fastmail.com> ;;; Copyright © 2018 Pierre-Antoine Rouby <contact <at> parouby.fr> +;;; Copyright © 2018 Alex Vong <alexvong1995 <at> gmail.com> ;;; ;;; This file is part of GNU Guix. ;;; @@ -253,6 +254,61 @@ files. It can compress them as much as 40% losslessly.") ;; This package used to be wrongfully name "pngcrunch". (deprecated-package "pngcrunch" pngcrush)) +(define-public pnglite + (let ((commit "11695c56f7d7db806920bd9229b69f230e6ffb38") + (revision "1")) + (package + (name "pnglite") + ;; The project was moved from sourceforge to github. + ;; The latest version in sourceforge was 0.1.17: + ;; https://sourceforge.net/projects/pnglite/files/pnglite/ + ;; No releases are made in github. + (version (git-version "0.1.17" revision commit)) + (source (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/dankar/pnglite") + (commit commit))) + (sha256 + (base32 + "1lmmkdxby5b8z9kx3zrpgpk33njpcf2xx8z9bgqag855sjsqbbby")) + (file-name (git-file-name name version)))) + (build-system gnu-build-system) + (arguments + `(#:tests? #f ; no tests + #:phases + (modify-phases %standard-phases + (delete 'configure) + (replace 'build + (lambda _ + ;; common build flags for building shared libraries + (let ((cflags '("-O2" "-g" "-fPIC")) + (ldflags '("-shared"))) + (apply invoke + `("gcc" + "-o" "libpnglite.so" + ,@cflags + ,@ldflags + "pnglite.c")) + #t))) + (replace 'install + (lambda* (#:key outputs #:allow-other-keys) + (let* ((out (assoc-ref outputs "out")) + (lib (string-append out "/lib/")) + (include (string-append out "/include/")) + (doc (string-append out "/share/doc/" + ,name "-" ,version "/"))) + (install-file "libpnglite.so" lib) + (install-file "pnglite.h" include) + (install-file "README.md" doc) + #t)))))) + (inputs `(("zlib" ,zlib))) + (home-page "https://github.com/dankar/pnglite") + (synopsis "Pretty small png library") + (description "A pretty small png library. +Currently all documentation resides in @file{pnglite.h}.") + (license license:zlib)))) + (define-public libjpeg (package (name "libjpeg") -- 2.19.1
[0002-gnu-Add-json-parser.patch (text/x-diff, inline)]
From e786c6e470a6930af9107e9722bea95a03c5d1c9 Mon Sep 17 00:00:00 2001 From: Alex Vong <alexvong1995 <at> gmail.com> Date: Mon, 12 Nov 2018 02:23:27 +0800 Subject: [PATCH 2/4] gnu: Add json-parser. * gnu/packages/web.scm (json-parser): New variable. --- gnu/packages/web.scm | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) diff --git a/gnu/packages/web.scm b/gnu/packages/web.scm index 03deab422..cde3d00c1 100644 --- a/gnu/packages/web.scm +++ b/gnu/packages/web.scm @@ -28,6 +28,7 @@ ;;; Copyright © 2018 Pierre-Antoine Rouby <pierre-antoine.rouby <at> inria.fr> ;;; Copyright © 2018 Gábor Boskovits <boskovits <at> gmail.com> ;;; Copyright © 2018 Mădălin Ionel Patrașcu <madalinionel.patrascu <at> mdc-berlin.de> +;;; Copyright © 2018 Alex Vong <alexvong1995 <at> gmail.com> ;;; ;;; This file is part of GNU Guix. ;;; @@ -582,6 +583,37 @@ It aims to conform to RFC 7159.") (("-Werror") "")) #t)))))) +(define-public json-parser + (package + (name "json-parser") + (version "1.1.0") + (source (origin + ;; do not use auto-generated tarballs + (method git-fetch) + (uri (git-reference + (url "https://github.com/udp/json-parser.git") + (commit (string-append "v" version)))) + (file-name (git-file-name name version)) + (sha256 + (base32 + "1ls7z4fx0sq633s5bc0j1gh36sv087gmrgr7rza22wjq2d4606yf")))) + ;; FIXME: we should build the python bindings in a separate package + (build-system gnu-build-system) + ;; the tests are written for the python bindings which are not built here + (arguments '(#:tests? #f)) + (home-page "https://github.com/udp/json-parser") + (synopsis "JSON parser written in ANSI C") + (description "This package provides a very low footprint JSON parser +written in portable ANSI C. + +@itemize +@item BSD licensed with no dependencies (i.e. just drop the C file into your +project) +@item Never recurses or allocates more memory than it needs +@item Very simple API with operator sugar for C++ +@end itemize") + (license l:bsd-2))) + (define-public qjson (package (name "qjson") -- 2.19.1
[0003-gnu-bam-Update-to-0.5.1.patch (text/x-diff, inline)]
From b1cdc9568f8d82ed7096328d0b3845fc32b4efe8 Mon Sep 17 00:00:00 2001 From: Alex Vong <alexvong1995 <at> gmail.com> Date: Thu, 8 Nov 2018 10:53:43 +0800 Subject: [PATCH 3/4] gnu: bam: Update to 0.5.1. * gnu/packages/build-tools.scm (bam): Update to 0.5.1. [source]: Switch to git-fetch. [arguments]: Use newly provided Makefile. [inputs]: Add lua. --- gnu/packages/build-tools.scm | 37 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 19 deletions(-) diff --git a/gnu/packages/build-tools.scm b/gnu/packages/build-tools.scm index 42de56f8c..a52ee480a 100644 --- a/gnu/packages/build-tools.scm +++ b/gnu/packages/build-tools.scm @@ -5,6 +5,7 @@ ;;; Copyright © 2018 Fis Trivial <ybbs.daans <at> hotmail.com> ;;; Copyright © 2018 Tomáš Čech <sleep_walker <at> gnu.org> ;;; Copyright © 2018 Marius Bakke <mbakke <at> fastmail.com> +;;; Copyright © 2018 Alex Vong <alexvong1995 <at> gmail.com> ;;; ;;; This file is part of GNU Guix. ;;; @@ -30,6 +31,7 @@ #:use-module (guix build-system cmake) #:use-module (gnu packages) #:use-module (gnu packages compression) + #:use-module (gnu packages lua) #:use-module (gnu packages python) #:use-module (gnu packages python-crypto) #:use-module (gnu packages python-web) @@ -40,33 +42,30 @@ (define-public bam (package (name "bam") - (version "0.4.0") + (version "0.5.1") (source (origin - (method url-fetch) - (uri (string-append "http://github.com/downloads/matricks/" - "bam/bam-" version ".tar.bz2")) + ;; do not use auto-generated tarballs + (method git-fetch) + (uri (git-reference + (url "https://github.com/matricks/bam.git") + (commit (string-append "v" version)))) + (file-name (git-file-name name version)) (sha256 (base32 - "0z90wvyd4nfl7mybdrv9dsd4caaikc6fxw801b72gqi1m9q0c0sn")))) + "13br735ig7lygvzyfd15fc2rdygrqm503j6xj5xkrl1r7w2wipq6")))) (build-system gnu-build-system) (arguments - `(#:phases + `(#:make-flags `("CC=gcc" + ,(string-append "INSTALL_PREFIX=" + (assoc-ref %outputs "out"))) + #:test-target "test" + #:phases (modify-phases %standard-phases - (delete 'configure) - (replace 'build - (lambda _ - (zero? (system* "bash" "make_unix.sh")))) - (replace 'check - (lambda _ - (zero? (system* "python" "scripts/test.py")))) - (replace 'install - (lambda* (#:key outputs #:allow-other-keys) - (let ((bin (string-append (assoc-ref outputs "out") "/bin"))) - (mkdir-p bin) - (install-file "bam" bin) - #t)))))) + (delete 'configure)))) (native-inputs `(("python" ,python-2))) + (inputs + `(("lua" ,lua))) (home-page "https://matricks.github.io/bam/") (synopsis "Fast and flexible build system") (description "Bam is a fast and flexible build system. Bam uses Lua to -- 2.19.1
[0004-gnu-teeworlds-Update-to-0.7.0-fixes-CVE-2018-18541.patch (text/x-diff, inline)]
From 3aa13808d20fcf2eea585c85b96e8f6b1f5fe292 Mon Sep 17 00:00:00 2001 From: Alex Vong <alexvong1995 <at> gmail.com> Date: Mon, 12 Nov 2018 02:42:25 +0800 Subject: [PATCH 4/4] gnu: teeworlds: Update to 0.7.0 [fixes CVE-2018-18541]. * gnu/packages/games.scm (teeworlds): Update to 0.7.0. [source]: Switch to git-fetch. Remove all bundled libraries except md5. [arguments]: Adjust accordingly. [inputs]: Use sdl2 instead of sdl and python-wrapper instead of python-2. Add json-parser and pnglite. * gnu/packages/patches/teeworlds-use-latest-wavpack.patch: Update it. --- gnu/packages/games.scm | 116 ++++++++++++------ .../teeworlds-use-latest-wavpack.patch | 72 ++++++++--- 2 files changed, 136 insertions(+), 52 deletions(-) diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 3679aa09c..a1a571c51 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -35,6 +35,7 @@ ;;; Copyright © 2018 Tim Gesthuizen <tim.gesthuizen <at> yahoo.de> ;;; Copyright © 2018 Madalin Ionel-Patrascu <madalinionel.patrascu <at> mdc-berlin.de> ;;; Copyright © 2018 Benjamin Slade <slade <at> jnanam.net> +;;; Copyright © 2018 Alex Vong <alexvong1995 <at> gmail.com> ;;; ;;; This file is part of GNU Guix. ;;; @@ -4139,31 +4140,54 @@ small robot living in the nano world, repair its maker.") (define-public teeworlds (package (name "teeworlds") - (version "0.6.4") + (version "0.7.0") (source (origin - (method url-fetch) - (uri (string-append "https://github.com/teeworlds/teeworlds/" - "archive/" version "-release.tar.gz")) - (file-name (string-append name "-" version ".tar.gz")) + ;; do not use auto-generated tarballs + (method git-fetch) + (uri (git-reference + (url "https://github.com/teeworlds/teeworlds.git") + (commit version))) + (file-name (git-file-name name version)) (sha256 (base32 - "1mqhp6xjl75l49050cid36wxyjn1qr0vjx1c709dfg1lkvmgs6l3")) - (modules '((guix build utils))) - (snippet - '(begin - (for-each delete-file-recursively - '("src/engine/external/wavpack/" - "src/engine/external/zlib/")) + "0jigg2yikihbivzs7hpljr0mghx1l9v4f1cdr8fbmqv2wb51ah8q")) + (modules '((guix build utils) + (ice-9 ftw) + (ice-9 regex) + (srfi srfi-1) + (srfi srfi-26))) + (snippet ; remove bundled libraries except md5 + '(let ((base-dir "src/engine/external/")) + (for-each (compose (cut delete-file-recursively <>) + (cut string-append base-dir <>)) + (remove (cut string-match "(^.)|(^md5$)" <>) + (scandir base-dir))) #t)) (patches (search-patches "teeworlds-use-latest-wavpack.patch")))) (build-system gnu-build-system) (arguments `(#:tests? #f ; no tests included + #:modules ((guix build gnu-build-system) + (guix build utils) + (srfi srfi-26)) #:phases (modify-phases %standard-phases (replace 'configure (lambda* (#:key outputs #:allow-other-keys) + ;; The bundled json-parser uses an old API. + ;; To use the latest non-bundled version, we need to pass the + ;; length of the data in all 'json_parse_ex' calls. + (define (use-latest-json-parser file) + (substitute* file + (("engine/external/json-parser/json\\.h") + "json-parser/json.h") + (("json_parse_ex\\(&JsonSettings, pFileData, aError\\);") + "json_parse_ex(&JsonSettings, + pFileData, + strlen(pFileData), + aError);"))) + ;; Embed path to assets. (substitute* "src/engine/shared/storage.cpp" (("#define DATA_DIR.*") @@ -4173,50 +4197,68 @@ small robot living in the nano world, repair its maker.") "\""))) ;; Bam expects all files to have a recent time stamp. - (for-each (lambda (file) - (utime file 1 1)) + (for-each (cut utime <> 1 1) (find-files ".")) ;; Do not use bundled libraries. (substitute* "bam.lua" - (("if config.zlib.value == 1 then") - "if true then") - (("wavpack = .*") - "wavpack = {} -settings.link.libs:Add(\"wavpack\")\n")) + (("local json = Compile.+$") + "local json = nil +settings.link.libs:Add(\"jsonparser\")") + (("local png = Compile.+$") + "local png = nil +settings.link.libs:Add(\"pnglite\")") + (("local wavpack = Compile.+$") + "local wavpack = nil +settings.link.libs:Add(\"wavpack\")") + (("if config\\.zlib\\.value == 1") + "if config.zlib.value")) + (substitute* "src/engine/client/graphics_threaded.cpp" + (("engine/external/pnglite/pnglite\\.h") + "pnglite.h")) (substitute* "src/engine/client/sound.cpp" - (("#include <engine/external/wavpack/wavpack.h>") - "#include <wavpack/wavpack.h>")) + (("engine/external/wavpack/wavpack\\.h") + "wavpack/wavpack.h")) + (for-each use-latest-json-parser + '("src/game/client/components/countryflags.cpp" + "src/game/client/components/menus_settings.cpp" + "src/game/client/components/skins.cpp" + "src/game/client/localization.cpp" + "src/game/editor/auto_map.h" + "src/game/editor/editor.cpp")) #t)) (replace 'build (lambda _ - (zero? (system* "bam" "-a" "-v" "release")))) + (invoke "bam" "-a" "-v" "conf=release"))) (replace 'install (lambda* (#:key outputs #:allow-other-keys) - (let* ((out (assoc-ref outputs "out")) - (bin (string-append out "/bin")) - (data (string-append out "/share/teeworlds/data"))) - (mkdir-p bin) - (mkdir-p data) - (for-each (lambda (file) - (install-file file bin)) - '("teeworlds" "teeworlds_srv")) - (copy-recursively "data" data) + (let* ((arch ,(system->linux-architecture + (or (%current-target-system) + (%current-system)))) + (build (string-append "build/" arch "/release/")) + (data-built (string-append build "data/")) + (out (assoc-ref outputs "out")) + (bin (string-append out "/bin/")) + (data (string-append out "/share/teeworlds/data/"))) + (for-each (cut install-file <> bin) + (map (cut string-append build <>) + '("teeworlds" "teeworlds_srv"))) + (copy-recursively data-built data) #t)))))) - ;; FIXME: teeworlds bundles the sources of "pnglite", a two-file PNG - ;; library without a build system. (inputs `(("freetype" ,freetype) ("glu" ,glu) + ("json-parser" ,json-parser) ("mesa" ,mesa) - ("sdl-union" ,(sdl-union (list sdl - sdl-mixer - sdl-image))) + ("pnglite" ,pnglite) + ("sdl2" ,sdl2) + ("sdl2-image" ,sdl2-image) + ("sdl2-mixer" ,sdl2-mixer) ("wavpack" ,wavpack) ("zlib" ,zlib))) (native-inputs `(("bam" ,bam) - ("python" ,python-2) + ("python" ,python-wrapper) ("pkg-config" ,pkg-config))) (home-page "https://www.teeworlds.com") (synopsis "2D retro multiplayer shooter game") diff --git a/gnu/packages/patches/teeworlds-use-latest-wavpack.patch b/gnu/packages/patches/teeworlds-use-latest-wavpack.patch index e9fd99108..3ad1340d2 100644 --- a/gnu/packages/patches/teeworlds-use-latest-wavpack.patch +++ b/gnu/packages/patches/teeworlds-use-latest-wavpack.patch @@ -1,10 +1,20 @@ -Downloaded from https://anonscm.debian.org/cgit/pkg-games/teeworlds.git/plain/debian/patches/new-wavpack.patch. +Downloaded from https://salsa.debian.org/games-team/teeworlds/raw/master/debian/patches/new-wavpack.patch. -This patch lets us build teeworlds with wavpack 5.1.0. +From: Markus Koschany <apo <at> debian.org> +Date: Thu, 25 Oct 2018 20:52:27 +0200 +Subject: new-wavpack +Make wavpack compatible with Debian's version. +--- + src/engine/client/sound.cpp | 33 +++++++++++++++------------------ + src/engine/client/sound.h | 4 ---- + 2 files changed, 15 insertions(+), 22 deletions(-) + +diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp +index 048ec24..80de3c5 100644 --- a/src/engine/client/sound.cpp +++ b/src/engine/client/sound.cpp -@@ -328,17 +328,14 @@ void CSound::RateConvert(int SampleID) +@@ -325,10 +325,6 @@ void CSound::RateConvert(int SampleID) pSample->m_NumFrames = NumFrames; } @@ -12,10 +22,10 @@ This patch lets us build teeworlds with wavpack 5.1.0. -{ - return io_read(ms_File, pBuffer, Size); -} -- - int CSound::LoadWV(const char *pFilename) + + ISound::CSampleHandle CSound::LoadWV(const char *pFilename) { - CSample *pSample; +@@ -336,6 +332,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename) int SampleID = -1; char aError[100]; WavpackContext *pContext; @@ -24,17 +34,18 @@ This patch lets us build teeworlds with wavpack 5.1.0. // don't waste memory on sound when we are stress testing if(g_Config.m_DbgStress) -@@ -351,19 +348,23 @@ int CSound::LoadWV(const char *pFilename - if(!m_pStorage) - return -1; +@@ -349,25 +347,29 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename) + return CSampleHandle(); + lock_wait(m_SoundLock); - ms_File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL); - if(!ms_File) + File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL, aWholePath, sizeof(aWholePath)); + if(!File) { dbg_msg("sound/wv", "failed to open file. filename='%s'", pFilename); - return -1; + lock_unlock(m_SoundLock); + return CSampleHandle(); } + else + { @@ -43,7 +54,14 @@ This patch lets us build teeworlds with wavpack 5.1.0. SampleID = AllocID(); if(SampleID < 0) - return -1; + { +- io_close(ms_File); +- ms_File = 0; ++ io_close(File); ++ File = 0; + lock_unlock(m_SoundLock); + return CSampleHandle(); + } pSample = &m_aSamples[SampleID]; - pContext = WavpackOpenFileInput(ReadData, aError); @@ -51,7 +69,29 @@ This patch lets us build teeworlds with wavpack 5.1.0. if (pContext) { int m_aSamples = WavpackGetNumSamples(pContext); -@@ -419,9 +420,6 @@ int CSound::LoadWV(const char *pFilename +@@ -385,8 +387,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename) + if(pSample->m_Channels > 2) + { + dbg_msg("sound/wv", "file is not mono or stereo. filename='%s'", pFilename); +- io_close(ms_File); +- ms_File = 0; ++ io_close(File); ++ File = 0; + lock_unlock(m_SoundLock); + return CSampleHandle(); + } +@@ -401,8 +403,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename) + if(BitsPerSample != 16) + { + dbg_msg("sound/wv", "bps is %d, not 16, filname='%s'", BitsPerSample, pFilename); +- io_close(ms_File); +- ms_File = 0; ++ io_close(File); ++ File = 0; + lock_unlock(m_SoundLock); + return CSampleHandle(); + } +@@ -429,9 +431,6 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename) dbg_msg("sound/wv", "failed to open %s: %s", pFilename, aError); } @@ -61,14 +101,16 @@ This patch lets us build teeworlds with wavpack 5.1.0. if(g_Config.m_Debug) dbg_msg("sound/wv", "loaded %s", pFilename); -@@ -527,7 +525,5 @@ void CSound::StopAll() - lock_unlock(m_SoundLock); +@@ -560,7 +559,5 @@ bool CSound::IsPlaying(CSampleHandle SampleID) + return Ret; } -IOHANDLE CSound::ms_File = 0; - IEngineSound *CreateEngineSound() { return new CSound; } +diff --git a/src/engine/client/sound.h b/src/engine/client/sound.h +index ff357c0..cec2cde 100644 --- a/src/engine/client/sound.h +++ b/src/engine/client/sound.h @@ -21,10 +21,6 @@ public: @@ -81,4 +123,4 @@ This patch lets us build teeworlds with wavpack 5.1.0. - virtual bool IsSoundEnabled() { return m_SoundEnabled != 0; } - virtual int LoadWV(const char *pFilename); + virtual CSampleHandle LoadWV(const char *pFilename); -- 2.19.1
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