GNU bug report logs -
#30133
[PATCH 0/2] gnu: Add eureka and make it find freedoom.
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Reported by: nee <nee <at> cock.li>
Date: Mon, 15 Jan 2018 22:19:01 UTC
Severity: normal
Tags: patch
Done: ludo <at> gnu.org (Ludovic Courtès)
Bug is archived. No further changes may be made.
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From: nee <nee.git <at> cock.li>
* gnu/packages/games.scm (freedoom) [native-search-paths]: Set DOOMWADDIR and
DOOMWADPATH, so source ports and map editors can find the freedoom IWAD.
---
gnu/packages/games.scm | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 288db49f5..1213d87a5 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -348,6 +348,13 @@ tired of cows, a variety of other ASCII-art messengers are available.")
`(("prboom-plus" ,prboom-plus)))
(home-page "https://freedoom.github.io/")
(synopsis "Free content game based on the Doom engine")
+ (native-search-paths
+ (list (search-path-specification
+ (variable "DOOMWADDIR")
+ (files '("share/games/doom")))
+ (search-path-specification
+ (variable "DOOMWADPATH")
+ (files '("share/games/doom")))))
(description
"The Freedoom project aims to create a complete free content first person
shooter game. Freedoom by itself is just the raw material for a game: it must
--
2.15.1
This bug report was last modified 7 years and 190 days ago.
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