Subject: bug#30133: closed (Re: [bug#30133] [PATCH 2/2] gnu: Add eureka.)

From: [email-masked] (GNU bug Tracking System)
Date: Tue, 16 Jan 2018 14:55:04 +0000

Your bug report

#30133: [PATCH 0/2] gnu: Add eureka and make it find freedoom.

which was filed against the guix-patches package, has been closed.

The explanation is attached below, along with your original report.
If you require more details, please reply to [email-masked].

-- 
30133: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=30133
GNU Bug Tracking System
Contact [email-masked] with problems

Subject: Re: [bug#30133] [PATCH 2/2] gnu: Add eureka.
From: [email-masked] (Ludovic Courtès)
To: [email-masked]
Cc: nee <[email-masked]>, [email-masked]
Date: Tue, 16 Jan 2018 15:54:54 +0100
List-Id: <debbugs-submit.debbugs.gnu.org>

[email-masked] skribis:

> From: nee <[email-masked]>
>
> * gnu/packages/game-development.scm (eureka): New variable.

Applied!

“guix environment --ad-hoc freedoom eureka -- eureka” works for me (and
it’s super fast).

Thanks,
Ludo’.

Subject: [PATCH 0/2] gnu: Add eureka and make it find freedoom.
From: nee <[email-masked]>
To: [email-masked]
Date: Mon, 15 Jan 2018 23:17:28 +0100
List-Id: <debbugs-submit.debbugs.gnu.org>

Hello, this should be testable by running `guix environment --ad-hoc
freedoom eureka`. Then start eureka and it should show up with the first
map of freedoom loaded and ready to be edited.